WORLDBUILDING TOWARDS… | PARTICIPATORY GAME JAM

Image courtesy of Evangeline Y Brooks
Image courtesy of Evangeline Y Brooks

↗ CURATED BY BRACY APPEIKUMOH

Worldbuilding towards…

We’re all in a really rough place right now – the news is nightmare fuel and it’s kinda hard to forget about the climate. Everywhere seems to be stoked in disaster and the problems pile high. Where do we go from here? What does the future hold?

This game jam encourages game makers to create worlds radically different from our current realities. Ones that foster care, compassion, and community. To echo Dunne & Raby, we seek “to create spaces for discussion and debate about alternative ways of being, and to inspire and encourage people’s imaginations to flow freely. Design speculations can act as a catalyst for collectively redefining our relationship to reality.”

Game Jam Keynote panel

↗ With Kimi Terasaki, Golboo Amani, Adam Clare, and Pam Punzalan

July 7 | 5:30 PM - 7 PM
InterAccess Gallery (950 Dupont St., Unit 1, Toronto, ON)

Game Jam Showcase

July 16 | 3 PM - 6 PM
InterAccess Gallery (950 Dupont St., Unit 1, Toronto, ON)

The showcase will allow Game Jam participants to share their games with the public. Audiences will vote for the "Best in Show" - winners will receive a cash prize and workshop compensation.

Game Jam Online Submissions

Check out the games made during the Worldbuilding Towards... game jam. You can also check out the games in-person at the InterAccess Gallery (950 Dupont Street).

Best in Show | Dear Rosa
Created by Mona Safari, Ricardo "Ricky" Quiza, and Tamika Yamamoto

ABOUT THE CURATOR

Bracy Appeikumoh is a writer and mixed-media artist currently existing in Toronto, Ontario. Her creative practice explores scopophilia (the love of looking), erotic spectatorships, and queer gazes. She finds joy in the transformative nature of fandom and calls various spaces of the internet home. She really misses 2010s Tumblr. Her love of video games, Y2K aesthetics, and Akira has propelled her into cyberwomanism and cyberfeminism. Bracy’s writing includes speculative fiction, cultural criticism, and autoethnography.

ABOUT THE KEYNOTE PANELISTS

Kimberly Terasaki is a contributing writer for The Mary Sue. She has been writing articles for them since 2018, going on 5 years of working with this amazing team. Her interests include Star Wars, Marvel, DC, horror, intersectional feminism, and fanfiction; some are interests she has held for decades, while others are more recent hobbies. She liked Ahsoka Tano before it was cool, will fight you about Rey being a “Mary Sue,” and is a Kamala Khan stan. She recently published her first flash fiction piece in Fantasy Magazine, titled "The World Is Ending Tomorrow."

Golboo Amani is a multi-disciplinary artist, educator and curator best known for their performance and social practice works. Amani produces sites for aesthetic intervention by utilizing ready-made and familiar social engagements as a point of entry in their practice. Amani’s work often examines their relationship to learning by addressing the conditions of knowledge production that render epistemic violence as invisible, insignificant and benign. As a result, Amani experiments with collective agency and egalitarian epistemology by producing sites where one gets to play with pedagogy. 



Adam Clare has worked in the games industry for over a decade and is a professor of Game Design at Sheridan College. As Lead Designer at Wero, he designs educational games for clients and direct-to-consumer games such as Dr. Trolley’s Problem. He has worked on escape rooms in multiple countries, and wrote the book "Escape the Game" about designing escape rooms and puzzles.

Pam Punzalan is a Nebula-nominated queer Filipina game designer, writer, editor, consultant, and community mover based in Ontario. She is the Executive Director of Dames Making Games.

Reach out to Vector Festival Assistant mena@interaccess.org with any questions or requests leading up to the event.