Workshops

Upcoming workshop
May 26, 2015

Intro to Rhino 5

Rhinoceros is a powerful 3D modelling software that can be used for many applications.  In this introductory workshop you will learn to navigate Rhino 5 and create 3D models that can be exported for printing. 

 

From Rhino3d.com: 

Rhino can create, edit, analyze, document, render, animate, and translateNURBS* curves, surfaces, and solids, point clouds, and polygon meshes. There are no limits on complexity, degree, or size beyond those of your hardware.

Special features include:

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Upcoming workshop
May 28, 2015

Interfacing Arduino and Max 7

Custom electronics allows you to create unique interfaces and experiences for your interactive installations. Learn how to approach electronics projects from a graphical flow programming approach. Connect switches and sensors to Audio and Video, or control output like LED's based off of audio and video events!

Materials: We'll loan you an Arduino for the workshop, which you're welcome to purchase at the end of the workshop if you like.

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Past workshop
May 19, 2015

3D Modelling for 3D Printing

Have you still not used a 3D printer yet?  We've got two new Ultimaker 2 3D printers and a NextEngine 3D scanner in the studio, so you should learn to 3D model so you can 3D print.  In this workshop you will be introduced to 3D modelling using 123D software, and learn the design rules for 3D printing, how to prepare your files, choose filaments, and set up the 3D printer to print (you'll print, too!).

What to Bring:

Your laptop (PC or Mac) and your genius ideas!

About the Instructor: Dante Nocera

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Past workshop
May 16, 2015

Wearables and Collaborative Performance

In this full-day workshop you will learn to use Bluetooth and Arduino (in the form of the LightBlue Bean) as well as various body sensors to create generative designs through collaborative performance. You will get your feet wet with writing Arduino code, reading and managing sensor data, sending wireless messages and interfacing with Processing.  You'll learn to think conceptually about the body and its relationship to time, space, and technology.

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Past workshop
May 7 - 21, 2015

Interactive Installations in Max 7: A 3-Part Series

NOTE: This is a 3-part workshop series taking place across three Thursdays: May 7, May 14, May 21. You are welcome to sign up for one workshop individually or all three.

In this workshop, we will learn the ins and outs of the Max 7 programming environment as well as some universal concepts to most programming languages as well as electronics. To do this, we will learn the basics of manipulating both pre-recorded and live video feeds in real-time!

Introduction to Max 7

Thursday May 7, 7-10pm

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Past workshop
Apr 16 - 30, 2015

Arduino for Artists: a 3-Part Series

NOTE: This is a 3-part workshop series taking place across three Thursdays: April 16, April 23rd, and April 30th. You are welcome to sign up for one workshop individually or all three.

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Past workshop
Feb 21, 2015

Intro to Interarctive Art with Max 7

Max 6 is a perfect tool for artists learning to create interactive installations, particularly those which use camera or audio input. It's a graphical approach to programming, in which artists create "patches" by visually connecting objects which represent inputs, outputs and functions, rather than typing out lines of code.

We're going to learn how to use this powerful tool to create an interactive video piece!

 

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Past workshop
Feb 19, 2015

Vector Festival Workshop: Glitch.Jam.3

The return of Vector's immensely successful glitch.jam workshop!

What’s a Glitch.Jam? It’s part-workshop/ part jam, where Team Vector will walk you through the basics of circuit bending battery operated / plug and play gaming devices. We’ll show you how to crack them open, and how to employ a variety of techniques to create your own game glitches!

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Past workshop
Nov 29, 2014

The Craft of Electronic Fabrication with Rob Cruickshank

From Breadboard to Biennale.

Electronics is part art, part science and part craft. The workshop is about the craft, a topic often neglected in modern electronics education. 

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Past workshop
Nov 13, 2014

Creative App Development, Part 3: Intermediate Interface, and Introducing Swift

Note: this is a 3-part series. We strongly recommend signing up for all three (and you'll receive a discount on this page if you do!) but if you are interested in only one or two of the topics, or are unable to attend one of the sessions, then you're free to sign up for only the workshops you need.

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Past workshop
Nov 6, 2014

Creative App Development Part 2: Interface Design for Desktop and iOS

Note: this is a 3-part series. We strongly recommend signing up for all three (and you'll receive a discount on this page if you do!) but if you are interested in only one or two of the topics, or are unable to attend one of the sessions, then you're free to sign up for only the workshops you need. Just make sure you've got a good handle on the material presented in the workshops you missed!

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