Workshops

Upcoming workshop
May 7 - 21, 2015

Interactive Installations in Max 7: A 3-Part Series

NOTE: This is a 3-part workshop series taking place across three Thursdays: May 7, May 14, May 21. You are welcome to sign up for one workshop individually or all three.

In this workshop, we will learn the ins and outs of the Max 7 programming environment as well as some universal concepts to most programming languages as well as electronics. To do this, we will learn the basics of manipulating both pre-recorded and live video feeds in real-time!

Introduction to Max 7

Thursday May 7, 7-10pm

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Upcoming workshop
May 16, 2015

Wearables and Collaborative Performance

In this full-day workshop you will learn to use Bluetooth and Arduino (in the form of the LightBlue Bean) as well as various body sensors to create generative designs through collaborative performance. You will get your feet wet with writing Arduino code, reading and managing sensor data, sending wireless messages and interfacing with Processing.  You'll learn to think conceptually about the body and its relationship to time, space, and technology.

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Upcoming workshop
May 28, 2015

Interfacing Arduino and Max 7

Learn how to interface Arduino and Max 7 to experience the ultimate power duo in interactive art.  Port sensor data or control actuators in Max via Arduino, or in Arduino via Max.  This workshop will be co-taught by our own power instructor duo, Gerald Grison and Kyle Duffield.  Two great brains teaching two great softwares, so that you can learn to make great art. 

Materials: We'll loan you an Arduino for the workshop, which you're welcome to purchase at the end of the workshop if you like.

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Current workshop
Apr 16 - 30, 2015

Arduino for Artists: a 3-Part Series

NOTE: This is a 3-part workshop series taking place across three Thursdays: April 16, April 23rd, and April 30th. You are welcome to sign up for one workshop individually or all three.

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Past workshop
Feb 21, 2015

Intro to Interarctive Art with Max 7

Max 6 is a perfect tool for artists learning to create interactive installations, particularly those which use camera or audio input. It's a graphical approach to programming, in which artists create "patches" by visually connecting objects which represent inputs, outputs and functions, rather than typing out lines of code.

We're going to learn how to use this powerful tool to create an interactive video piece!

 

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Past workshop
Feb 19, 2015

Vector Festival Workshop: Glitch.Jam.3

The return of Vector's immensely successful glitch.jam workshop!

What’s a Glitch.Jam? It’s part-workshop/ part jam, where Team Vector will walk you through the basics of circuit bending battery operated / plug and play gaming devices. We’ll show you how to crack them open, and how to employ a variety of techniques to create your own game glitches!

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Past workshop
Nov 29, 2014

The Craft of Electronic Fabrication with Rob Cruickshank

From Breadboard to Biennale.

Electronics is part art, part science and part craft. The workshop is about the craft, a topic often neglected in modern electronics education. 

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Past workshop
Nov 13, 2014

Creative App Development, Part 3: Intermediate Interface, and Introducing Swift

Note: this is a 3-part series. We strongly recommend signing up for all three (and you'll receive a discount on this page if you do!) but if you are interested in only one or two of the topics, or are unable to attend one of the sessions, then you're free to sign up for only the workshops you need.

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Past workshop
Nov 6, 2014

Creative App Development Part 2: Interface Design for Desktop and iOS

Note: this is a 3-part series. We strongly recommend signing up for all three (and you'll receive a discount on this page if you do!) but if you are interested in only one or two of the topics, or are unable to attend one of the sessions, then you're free to sign up for only the workshops you need. Just make sure you've got a good handle on the material presented in the workshops you missed!

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Past workshop
Oct 30, 2014

Creative App Development, Part 1: Objective-C and Cocoa fundamentals

Note: this is a 3-part series. We strongly recommend signing up for all three (and you'll receive a discount on this page if you do!) but if you are interested in only one or two of the topics, or are unable to attend one of the sessions, then you're free to sign up for only the workshops you need. Just make sure you've got a good handle on the material presented in the workshops you missed!Series Overview

You've just been struck with a bolt of inspiration for a "killer app" that will certainly make you millions on the App Store.

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Past workshop
Oct 18 - 19, 2014

Intro to Electronics with Rob Cruickshank

NOTE: This is a 2-session workshop taking place on October 18th and 19th, from 11AM-5PM. The registration fee covers both days,  as well as a fun grab bag of electronic materials we'll use in the workshop. 

InterAccess' most famous and essential workshop is back!

Learning the basics of electronics is vital for anyone looking to create interactive or new media work, or wishing to create presentation-quality projects with microcontrollers such as Arduino.

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Past workshop
Sep 25, 2014

Creating Images from Code Using Processing

This workshop focuses on simple techniques for making art based on code. These techniques can be applied to algorithmic art, data visualization, or graphic design. This is an ideal workshop for visual artists with little or no experience in coding, or beginner-level coders interested in finding a visual outlet for their blossoming skills.

Examples

 The artworks on this page show examples of very different styles of artwork, all created from code.

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