Workshops

There are currently no upcoming workshops.

Past workshop
Oct 18, 2012

Designing With Depth: Kinect for the Processing Audience

About the workshop

The Microsoft Kinect is a camera that sees in 3D. It makes it easy to help your computer make sense of the world.This workshop will focus on using the Kinect to make your computer-attached projects see better.

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Past workshop
Oct 9, 2012

Making Pictures With Processing

About the Workshop: 

In this workshop we will be looking at techniques employed by artists who use Processing heavily in their respective practices, in an effort to gain new insight into the software and incorporate new ideas into our own work. Specifically, we will look at Jason Salavon's "pixel averaging" pieces (www.salavon.com), figure out how his code works, and learn how to modify it for our own ends. We will also discuss work by Casey Reas & Ben Fry (the creators of Processing), among others.

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Past workshop
Oct 4, 2012

Intro to Generative Art & Processing

About the workshop.

Processing is a versatile tool frequently used by artists to create screen- and projection-based images and videos capable of responding to live data input (sensors, online information, etcetera). In addition, Processing integrates very well with the Arduino microcontroller, allowing artists’ computer programs to interact with the physical world.

This workshop is designed for those with little or no programming experience.

From Processing.org:

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Past workshop
Sep 29, 2012

Sensors Workshop

About the workshop.

 The workshop will introduce you to a variety of different sensors. Explain how they work, show the three different types of interfaces to work your sensor and prepare you for using any sensor you would like in the future. This course is designed to show you all the dirty tricks to avoiding the microcontroller to make interactive art, it is also designed to learn to understand when you need a microcontroller to make your projects work.

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Past workshop
Sep 6 - 13, 2012

Intro to Arduino

If you've seen a piece of interactive, robotic, or electronic art recently that made you say "How'd they do that?" there's a pretty good chance that the answer is: "Arduino." This tool is proving to be endlessly versatile as it inspires growing numbers of artists, hobbyists, and makers to take on interactive projects.

From Arduino.cc:

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Past workshop
Aug 9 - 16, 2012

Responsive Sound & Real-Time Code with SuperCollider (2 PART WORKSHOP)

What is SuperCollider?

SuperCollider is an environment and programming language for real-time audio synthesis and algorithmic composition. What does that mean? Basically, it's an incredibly powerful tool for turning data into audio compositions.

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Past workshop
Jul 19, 2012

Workshop: Reactive Works - Audio & Video Control with Arduino and PureData

What's this workshop all about?

Learn a relatively easy way to create reactive video and audio works
that respond to physical sensors such as knobs, switches, and infrared
distance sensors all without having to write any code. In this
workshop we cover how to use a toolkit of hardware and software
(Sensors + Arduino + Firmata + Pduino + Pure Data) together to make
some weird and interesting things. If you want to use your own audio
and video clips in the workshop, get in touch ahead of time and we'll

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Past workshop
Jul 12, 2012

Designing with Depth: Kinect for the Kinda Non-Mechanical Audience

About the workshop.

The Microsoft Kinect is a camera that sees in 3D. It makes it easy to help your computer make sense of the world.

This workshop will focus on using the Kinect to make your computer-attached projects see better. We'll learn about the basics of installing and using the Kinect (mac only, I'm afraid), some introductory computer vision, and using these tools to make your work see like you, move like you, and even look like you.

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Past workshop
Jul 5, 2012

Workshop: Arduino & DMX control with David McCallum

About the workshop.

DMX is a communication protocol that has become standard in theatrical lighting and effects control. You know the hardware already: DMX cables are those big fat ones with three or five prongs, and you see them around any concert or theatre set-up.

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