Workshops

Sep 19 2017 to Sep 26 2017

TouchDesigner Introductory Workshop

TouchDesigner is a visual development platform for making interactive 3D art, multi-screen interactive experiences, museum exhibits, data visualizations, architectural projections, live visual performances, and more. For everyone who wants to get a fast track start on working with TouchDesigner, this workshop will provide a good basis to gain an initial understanding on workflow, concepts and techniques while equipping attendees with the knowledge to start creating interactive / generative setups.

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Sep 23 2017 to Sep 30 2017

Objective Functions: Creating Images with Neural Networks

How are advances in artificial intelligence changing aesthetics? What are new kinds of images we can create today, that we could never create before?  In this two-part workshop we will study neural networks, and how algorithms originally designed to allow computers to recognize the objects in photographs have been repurposed to instead create new images

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Oct 5 2017 to Oct 12 2017

Biomedia: Caring for Home-Grown Cultures


Learn to make biological media at home and start growing cultures of attractive and intelligent slime mold (a.k.a Physarum Polycephalum). Sarah Choukah will introduce slime mold's amazing potential for collaboration at the intersection of art, science and technology. Participants will learn how to transform their kitchens and closets in safe, mini Physarum biolabs. They will leave the workshop with a feeding and growing kit, as well as their own new pet slime mold.

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Oct 17 2017 to Oct 24 2017

Intro to Electronics for Artists

Learning the basics of electronics is vital for anyone looking to create interactive or new media work. This workshop, geared to artists, is for those new in electronics, or for those who need a refresher. You will learn the basics of electricity starting with Ohm’s Law and work your way up to building simple digital circuits with CMOS chips, transistors and LEDs. You will learn how to interface these circuits with motors, sensors and other devices.  

Dates: Tuesday October 17 and 24

Time: 7-10pm

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Oct 21 2017

Generative Poetry

Learn the basics of algorithmic poetry by exploring several different ways of writing poems with rules, both on the computer and off. Participants will learn some of the history of computer-based poetry, get hands-on opportunities to write algorithms that produce poetry, and collaborate with other participants to write and share rules-based poems. This workshop will be accessible to poets with no prior experience with coding, as well as coders with no prior experience writing poetry. So come learn how to write poetry with code!

Date: Saturday, October 21

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Oct 28 2017 to Nov 4 2017

Heavy Lifting, Light Machining

Have you ever wanted to attach something to your motor? Or use gears? This workshop is an introduction to basic mechanics and basic machining. Learn how to operate the mill and the lathe for making a motor coupling and shaft keyway, for a bore fitted gear. Students will learn some basic mechanics and understanding of how to use precision and measuring tools. This workshop will cover the basis of how a lathe works, how to set it up and operate it and the basis of how a mill works, how to set it up and operate it for simple machining. 

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Nov 7 2017

Intro to Op Amps and Analog Electronics

Maybe you've struggled to get a wider range of values from a sensor into your Arduino. Maybe you're interested in building an analog synth.  Maybe you are a sound artist who wants to build a microphone preamp, or a mixer. You might not know it yet, but Op-amps are what you need in your life!

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Nov 11 2017

Projection Mapping for Artists

This workshop is intended for artists interested in working with videos and projections for art installations of any size.

We will go over the fundamentals of projection mapping like projector types, lumens and perspective, as well as introducing the group to Isadora (theatre VJ software, node-based)  great for composing multiple videos and mapping them to 2D and 3D surfaces. We will also discuss conceptual development, best practices, live-event optimization, and free online resources for footage.

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Nov 14 2017 to Nov 21 2017

Intro to Processing for Artists

Learn the basics of Processing, an indispensable programming tool for artists. Join Tess Sutherland as she teaches the ABC’s of algorithmic drawing and interactive animations. Session 1 will teach the basics of drawing with code. Session 2 will show how to animate code through parameterization, and how to interface the mouse and keyboard with your creations. In both sessions, Tess will show examples of a wide range of artworks made with Processing and identify further resources for students.

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Nov 25 2017

Light, Performance and the Stage: Projection Mapping for Theatre

Build on the foundational skills of projection mapping by designing a functioning theatre set with light! This course will invite actors to collaborate with workshop participants to design an assigned scene, which will feature projection mapping as both a narrative device and set design technique. The class will be divided into groups of two projection mappers and one or two actors.

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Past workshop
Jan 14, 2017

Projection Mapping for Artists

This workshop is intended for artists interested in working with videos and projections for art installations of any size. **SOLD OUT!**

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Past workshop
Jan 10 - 17, 2017

Intro to Electronics for Artists (Series)

Learning the basics of electronics is vital for anyone looking to create interactive or new media work. This workshop, geared to artists, is for those new in electronics, or for those who need a refresher. 

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Past workshop
Nov 17, 2016

Make it Move! Introduction to Motors for Artists

*****This workshop is now full!!! To express future interest in taking this workshop please send an email to education@interaccess.org*****

 

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Past workshop
Nov 15, 2016

Social in the Studio: with Dustin Wilson

In his book The Futurological Congress, Stanislaw Lem writes about a future government that administers hallucinatory narcotics to manipulate the subjective reality of the people. Effectively constructing a new reality as a method of social control; a regime that Lem called “Cryptochemocracy.” The contemporary profits of techno-capitalism are prognosticating the “technological singularity” as the moment of post-human transcendence.

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Past workshop
Nov 8, 2016

Intro to Game Boy Chiptunes

Learn to synthesize sounds and compose music using the Nintendo Game Boy. Get started with the basics of sound synthesis and learn to explore and experiment with the capabilities of the Game Boy sound chip. Delve into the LSDJ sequencer software and discover many of the sequencing techniques popular in chiptune music.

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Past workshop
Nov 5, 2016

Ultrasonic Hackduino Pedal

Learn to hack an analog guitar pedal and control its effects with an Arduino microcontroller and ultrasonic sensor.

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Past workshop
Nov 1, 2016

Obtuse Nature - Repurposing Natural Systems for Computational Art

Obtuse Nature explores naturally occurring systems that generate complex patterns from simple sets of rules. The workshop will provide the opportunity for participants to work with a number of naturally inspired algorithms, they will then be guided through how to develop and artistically re-purpose these simple systems creating intricate and individually unique generative works of art.

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Past workshop
Oct 23, 2016

Out Through the Outlet: Making sounds in real time with Bela and Pure Data

In this workshop you’ll get an introduction to Bela, a platform for ultra-low latency audio and sensor processing. You’ll get to know Bela, become familiar with what’s involved in real-time digital signal processing, and discover how to use Pure Data with Bela to control sensors and make sounds. Using a Bela system, a breadboard and any components available (or ones you bring with you), you’ll be able to make sounds.

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Past workshop
Oct 20 - 27, 2016

Dream and Iterate: Series

This two part course will be part lecture part workshop on neural networks and other techniques for making images with code.

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