Workshops

May 30 2017 to Jun 6 2017

Intro to Processing for Artists (Series)

Learn the basics of Processing, an indispensable programming tool for artists. Join Tess Sutherland as she teaches the ABC’s of algorithmic drawing and interactive animations. Session 1 will teach the basics of drawing with code. Session 2 will show how to animate code through parameterization, and how to interface the mouse and keyboard with your creations. In both sessions, Tess will show examples of a wide range of artworks made with Processing and identify further resources for students.

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Jun 10 2017

Sonic Geography

Join sound artist and sonic adventurer Dan Tapper for an exploration into sound and place. The workshop will focus on delving into the often-overlooked sounds of the world around us through sound walking and field recording exercises.  These exercises and recordings will inform the development of unique and bespoke digital systems and performance instruments allowing participants to perform and manipulate real world sounds through psycho geography, maps and interactive interfaces.

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Jun 17 2017

Sensing Installations: Interfacing Processing with Arduino

Learn how to create coded animations and video effects that respond to their environments using two ubiquitous and open source coding tools: Processing and Arduino. Tess Sutherland will demonstrate the powerful capabilities of interfacing Arduino and Processing in a variety of examples of interactive art. By the end of the session students will use inputs and outputs to create tangible interactivity in their projects, and leave this workshop with the ability to create a tangible output from their code as well as use real-world inputs to drive their work.

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Jun 20 2017

Intro to 3D Printing for Artists

Learn how to use 3D printers safely and creatively in this introductory workshop. Amir Far will introduce some of the powerful capabilities of 3D printing for art making contexts, and give guidance on proper usage and maintenance of 3D printers. Students will learn prepare 3D models to be printed using Cura, and then learn how to set up, use, and clean the 3D printer.

Date:  Tuesday June 20

Time: 7-10pm

Registration Fee: 

Annual Studio or Workshop Pass Discount $45

Regular Price $60

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Jul 4 2017

Pocket Sized Radio Transmitter for Installation and Performance

Get started with radio art by learning how to make a battery powered radio transmitter for use in sound installations and performances. Simplify installations with wireless connectivity, or experiment with the sounds of radio interference. 

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Jul 25 2017

Atari Punk Console

Make your own DIY sound synthesizer! Learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!

The APC is a simple noisemaker circuit that is famous for its simplicity, elegance, and endless permutations. We’ll provide you with all the components and tools necessary to build this legendary gizmo, and we’ll guide you through the build and help you understand how electronic circuits work. 

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Past workshop
Nov 5 - 19, 2015

Intro to Arduino for Artists (Series)

In this series participants will be introduced to creative coding, circuit construction, sensors and actuators. Whether you are interested in robotics, sound, light art, or just plain old tinkering, these workshops are a great palce to develop your artistic ideas.

 

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Past workshop
Nov 3 - 17, 2015

Raspberry Pi 2 (Series)

Raspberry Pi 2 is a powerful mini-computer used in many interactive works.  Using the RPi2, you will learn to write code in Python, scrape data from common web sources, and use sensors and actuators with the board.

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Past workshop
Oct 24 - 25, 2015

Intro to Electronics for Artists (Series)

Learning the basics of electronics is vital for anyone looking to create interactive or new media work.  This workshop, geared to artists, is for those new in electronics, or for those who need a refresher.  You will learn the basics of electricity starting with Ohm’s Law and work your way up to building simple digital circuits with CMOS chips, transistors and LEDs.  You will learn how to interface these circuits with motors, sensors and other devices.  Fear not: math will be kept to a minimum in this workshop.

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Past workshop
Oct 23, 2015

Trans-Dimensional Photo Filters

Ever wanted your own psychedelic selfie station? Learn how to make one using an in-browser tool to post-process a webcam stream and see your creations come to life.

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Past workshop
Oct 20 - 27, 2015

3D Scanning/Modelling/Printing (Series)

In this workshop series, participants will follow the workflow of 3D scanning an object, manipulating the model, exporting the files and printing the object on a 3D printer. Participants will work with the NextEngine 3D scanner and Ultimaker 2 printers.  What would Warhol make?

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Past workshop
Oct 10, 2015

Mind-controlled Art

Learn how to use Muse, a wearable brain-sensing device developed by InteraXon, to create mind-controlled artworks. Import data into Arduino, Processing or MaxMSP to drive visualizations, make things move, illuminate, and more! You do not need to have a Muse brain-sensing device to participate. We will have them available for use throughout the workshop.

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Past workshop
Oct 6 - 13, 2015

Large-Scale Light Art (Series)

Learn how to control robotic lights, theatrical dimmer units and addressable RGB LEDs!  Participants will explore different ways of controlling sample lighting units (provided) using Arduino, Processing, and openFrameworks, and will consider ways that a small breadboard circuit can be scaled up to a large artwork. We will have samples of many different types of lighting fixtures to control, and discuss ways that you can create your own lighting fixtures.

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Past workshop
Sep 22, 2015

Handcrafted Videogame Controllers

Participants will learn to make videogame controllers out of traditional crafting methods and the Makey Makey, a device that interfaces with computers to register alternative controls. This workshop is in association with the emerging artist exhibition There Should Be Gardens in the gallery space from September 2 - 26, 2015.

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Past workshop
Sep 15, 2015

Interactive Text Games in Twine

In this workshop participants will explore the possibilities of interactive fiction by writing multi-linear stories and personal choose-your-own-adventure videogames in Twine, software for creating hypertext-based videogames. This workshop is in association with the emerging artist exhibition There Should Be Gardens in the gallery space from September 2 - 26, 2015.

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