Workshops

There are currently no upcoming workshops.

Past workshop
Jun 13 - 14, 2016

Audible Objects

This workshop series is divided into two sessions. Participants will learn how to create “audible objects” – objects that can sense their environment and respond to touch, motion, or proximity by triggering music or sound effects. The basics of sensor integration with Arduino and triggering sounds with MIDI will be covered. 

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Past workshop
May 16 - 17, 2016

Intro to Arduino for Artists

In this two part series participants will be introduced to creative coding, circuit construction, sensors and actuators. Whether you are interested in robotics, sound, light art, or just plain old tinkering, these workshops are a great place to develop your artistic ideas.

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Past workshop
May 15, 2016

RGB Textiles: Creating Animated Fabric through Colour Vibration

Join Philippe Blanchard to create costumes that light up and animate under a computerized light show. Participants will explore Philippe’s new media installation practice, experimenting with the interaction of light on coloured dyes and pigments. Designing costumes out of fabric, printed-paper and other pliable materials, participants will learn firsthand how colorimetry and colour perception work to create the illusion of movement. 

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Past workshop
Apr 21 - 28, 2016

Large Scale Light Art (Series)

Back by popular demand! Learn how to control robotic lights, theatrical dimmer units and addressable RGB LEDs!  Participants will explore different ways of controlling sample lighting units (provided) using Arduino, Processing, and openFrameworks, and will consider ways that a small breadboard circuit can be scaled up to a large artwork. We will have samples of many different types of lighting fixtures to control, and discuss ways that you can create your own lighting fixtures. 

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Past workshop
Apr 9, 2016

Make an Atari Punk Console!

Make your own DIY sound synthesizer! Learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!

The APC is a simple noisemaker circuit that is famous for its simplicity, elegance, and endless permutations. We’ll provide you with all the components and tools necessary to build this legendary gizmo, and we’ll guide you through the build and help you understand how electronic circuits work. 

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Past workshop
Mar 26, 2016

Drone Flight Techniques for Artists

Explore flight pattern methods for gathering visuals using a drone. Artist Laura Millard will help you identify ways to get the types of shots you need for your projects. 

In this workshop, participants will review the aesthetics of flight-based drone art, learn basic drone flight safety, and learn a number of drone flight techniques in both indoor and outdoor settings. Advanced techniques will be demonstrated by the instructors. The workshop includes both discussion and hands-on drone flight in small groups. 

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Past workshop
Mar 3 - 17, 2016

Intro to Arduino for Artists (Series)

In this series participants will be introduced to creative coding, circuit construction, sensors and actuators. Whether you are interested in robotics, sound, light art, or just plain old tinkering, these workshops are a great place to develop your artistic ideas.

More
Past workshop
Feb 25, 2016

Interactive Installations in Max 7 (Series): Detecting Movement With Real-Time Video

One of the most essential techniques when creating an interactive work is determining when a user is present to engage with the piece. In this workshop, you will learn how to use a webcam to detect a participant in an interactive installation, using the webcam feed as input to initiate interactive events.

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Past workshop
Feb 20, 2016

Intro to 3D Printing!

In this workshop, participants will learn the workflow of 3D printing an object from digital files. Steps include manipulating the model, exporting files, and printing the object on IA's Ultimaker 2 printers. You will learn to prepare files for 3D printing using Autodesk123Design. 

The workshop will focus on printing two kinds of objects. These include:

- an object from a 3D scan, and, 

- an object designed entirely in 3D modelling software (Autodesk 123Design or Rhino). 

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