Workshops

Oct 5 2017 to Oct 12 2017

Biomedia: Caring for Home-Grown Cultures


Learn to make biological media at home and start growing cultures of attractive and intelligent slime mold (a.k.a Physarum Polycephalum). Sarah Choukah will introduce slime mold's amazing potential for collaboration at the intersection of art, science and technology. Participants will learn how to transform their kitchens and closets in safe, mini Physarum biolabs. They will leave the workshop with a feeding and growing kit, as well as their own new pet slime mold.

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Oct 17 2017 to Oct 24 2017

Intro to Electronics for Artists

Learning the basics of electronics is vital for anyone looking to create interactive or new media work. This workshop, geared to artists, is for those new in electronics, or for those who need a refresher. You will learn the basics of electricity starting with Ohm’s Law and work your way up to building simple digital circuits with CMOS chips, transistors and LEDs. You will learn how to interface these circuits with motors, sensors and other devices.  

Dates: Tuesday October 17 and 24

Time: 7-10pm

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Oct 21 2017

From Dust to Deep Learning: an Intro to Generative Poetry

In 1967, Alison Knowles and James Tenney collaborated to produce one of the first computer-based poems ever: A House of Dust. 50 years later, in 2017, poets write using neural nets. Join digital-poet David Jhave Johnston to trace a few histories of computational poetry, speculate on future poetry, and learn how to produce generative poetry.

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Oct 28 2017 to Nov 4 2017

Heavy Lifting, Light Machining

Have you ever wanted to attach something to your motor? Or use gears? This workshop is an introduction to basic mechanics and basic machining. Learn how to operate the mill and the lathe for making a motor coupling and shaft keyway, for a bore fitted gear. Students will learn some basic mechanics and understanding of how to use precision and measuring tools. This workshop will cover the basis of how a lathe works, how to set it up and operate it and the basis of how a mill works, how to set it up and operate it for simple machining. 

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Nov 7 2017

Intro to Op Amps and Analog Electronics

Maybe you've struggled to get a wider range of values from a sensor into your Arduino. Maybe you're interested in building an analog synth.  Maybe you are a sound artist who wants to build a microphone preamp, or a mixer. You might not know it yet, but Op-amps are what you need in your life!

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Nov 11 2017

Projection Mapping for Artists

This workshop is intended for artists interested in working with videos and projections for art installations of any size.

We will go over the fundamentals of projection mapping like projector types, lumens and perspective, as well as introducing the group to Isadora (theatre VJ software, node-based)  great for composing multiple videos and mapping them to 2D and 3D surfaces. We will also discuss conceptual development, best practices, live-event optimization, and free online resources for footage.

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Nov 14 2017 to Nov 21 2017

Intro to Processing for Artists

Learn the basics of Processing, an indispensable programming tool for artists. Join Tess Sutherland as she teaches the ABC’s of algorithmic drawing and interactive animations. Session 1 will teach the basics of drawing with code. Session 2 will show how to animate code through parameterization, and how to interface the mouse and keyboard with your creations. In both sessions, Tess will show examples of a wide range of artworks made with Processing and identify further resources for students.

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Nov 25 2017

Light, Performance and the Stage: Projection Mapping for Theatre

Build on the foundational skills of projection mapping by designing a functioning theatre set with light! This course will invite actors to collaborate with workshop participants to design an assigned scene, which will feature projection mapping as both a narrative device and set design technique. The class will be divided into groups of two projection mappers and one or two actors.

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Current workshop
Sep 23 - 30, 2017

Objective Functions: Creating Images with Neural Networks

How are advances in artificial intelligence changing aesthetics? What are new kinds of images we can create today, that we could never create before?  In this two-part workshop we will study neural networks, and how algorithms originally designed to allow computers to recognize the objects in photographs have been repurposed to instead create new images.

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Current workshop
Sep 19 - 26, 2017

TouchDesigner Introductory Workshop

TouchDesigner is a visual development platform for making interactive 3D art, multi-screen interactive experiences, museum exhibits, data visualizations, architectural projections, live visual performances, and more. For everyone who wants to get a fast track start on working with TouchDesigner, this workshop will provide a good basis to gain an initial understanding on workflow, concepts and techniques while equipping attendees with the knowledge to start creating interactive / generative setups.

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Past workshop
Jul 25, 2017

Atari Punk Console

Make your own DIY sound synthesizer! Learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!

The APC is a simple noisemaker circuit that is famous for its simplicity, elegance, and endless permutations. We’ll provide you with all the components and tools necessary to build this legendary gizmo, and we’ll guide you through the build and help you understand how electronic circuits work. 

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Past workshop
Jul 15, 2017

Making Virtual Instruments with foci + loci

Join foci + loci for this year's Vector Festival workshop, where participants will be guided through their creative process using the game software LittleBigPlanet for the Sony Playstation 3. Working collaboratively, workshop participants will learn how to use the various tools and assets within the game to create their own audio visual instruments and prepare them for live performance. 

Date:  Saturday July 15

Time: 11-3pm

Registration Fee: 

Annual Studio or Workshop Pass Discount: $45

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Past workshop
Jul 4, 2017

Pocket Sized Radio Transmitter for Installation and Performance

Get started with radio art by learning how to make a battery powered radio transmitter for use in sound installations and performances. Simplify installations with wireless connectivity, or experiment with the sounds of radio interference. 

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Past workshop
Jun 20, 2017

Intro to 3D Printing for Artists

Learn how to use 3D printers safely and creatively in this introductory workshop. Amir Far will introduce some of the powerful capabilities of 3D printing for art making contexts, and give guidance on proper usage and maintenance of 3D printers. Students will learn prepare 3D models to be printed using Cura, and then learn how to set up, use, and clean the 3D printer.

Date:  Tuesday June 20

Time: 7-10pm

Registration Fee: 

Annual Studio or Workshop Pass Discount $45

Regular Price $60

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Past workshop
Jun 17, 2017

Sensing Installations: Interfacing Processing with Arduino

Learn how to create coded animations and video effects that respond to their environments using two ubiquitous and open source coding tools: Processing and Arduino. Tess Sutherland will demonstrate the powerful capabilities of interfacing Arduino and Processing in a variety of examples of interactive art. By the end of the session students will use inputs and outputs to create tangible interactivity in their projects, and leave this workshop with the ability to create a tangible output from their code as well as use real-world inputs to drive their work.

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Past workshop
Jun 10, 2017

Sonic Geography

Join sound artist and sonic adventurer Dan Tapper for an exploration into sound and place. The workshop will focus on delving into the often-overlooked sounds of the world around us through sound walking and field recording exercises.  These exercises and recordings will inform the development of unique and bespoke digital systems and performance instruments allowing participants to perform and manipulate real world sounds through psycho geography, maps and interactive interfaces.

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Past workshop
May 30 - Jun 6, 2017

Intro to Processing for Artists (Series)

Learn the basics of Processing, an indispensable programming tool for artists. Join Tess Sutherland as she teaches the ABC’s of algorithmic drawing and interactive animations. Session 1 will teach the basics of drawing with code. Session 2 will show how to animate code through parameterization, and how to interface the mouse and keyboard with your creations. In both sessions, Tess will show examples of a wide range of artworks made with Processing and identify further resources for students.

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