Sensing Installations: Interfacing Processing with Arduino
Learn how to create coded animations and video effects that respond to their environments using two ubiquitous and open source coding tools: Processing and Arduino. Tess Sutherland will demonstrate the powerful capabilities of interfacing Arduino and Processing in a variety of examples of interactive art. By the end of the session students will use inputs and outputs to create tangible interactivity in their projects, and leave this workshop with the ability to create a tangible output from their code as well as use real-world inputs to drive their work. Throughout the class Tess will work alongside students to develop and troubleshoot their own interactive creations.
Tess's example project is After Superman, an interactive installation using a Processing-Arduino interface. An Arduino Multiplexing shield was used to drive the 48 individual LEDs in the work: http://www.tesssutherland.com/aftersuperman/
Date: Saturday June 17
Annual Studio or Workshop Pass Discount $80
Regular Price $100
What, if any, prerequisite knowledge should students have? This is an intermediate workshop for students who have a working knowledge of coding with Processing, and who have some experience with Arduino. Students who are new to Processing can take Tess’ intro to Processing workshop series as a prerequisite. Students are also encouraged to bring works in progress in Processing that they would like to make interactive.
What materials/equipment should students bring? Students should bring an Arduino, and a laptop with Processing and the Arduino IDE installed. Students are also encouraged to bring their own sensors to work with, although some will be provided for use during the class.
Processing can be downloaded for free at: https://processing.org/download/
The Arduino IDE can be downloaded for free at: https://www.arduino.cc/en/main/software
About the instructor: Tess Sutherland is a graduate of the Ryerson New Media program. She has worked on a variety of interactive installations, including Micah Scott's Forest (commissioned for TIFF Kids digiPlayspace), and BitMorph, a location-based game commissioned by the Ontario Science Centre. She currently works at the Royal Ontario Museum as a Makerspace Technician and STEAM educator. You can find some of her work at tesssutherland.com.
Questions? If you have any questions about the workshop or special requirements, please contact us at firstname.lastname@example.org. Cancellation and Rescheduling Policy: We are unable to accommodate attendee cancellations or refunds less than 1 week prior to a workshop or event. InterAccess reserves the right to cancel or reschedule this workshop if necessary.