Workshops

May 15 2018 to May 22 2018

Scavenge, Fold, Manipulate: Sampling the Ghost in the Machine

Tasman Richardson presents a beginner’s guide to forming abstract expressions with various analog glitches in this two day workshop. Using examples from his personal practice, Tasman will explain his concept of The New Flesh, and teach participants his methods for seeking, capturing and sorting glitches from CRT rescanning, Atari voltage manipulation, and cross wiring video to audio channels for applications in installation art, live visualizations, audio/video compositions, and more.

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May 19 2018

Atari Punk Console

Make your own DIY sound synthesizer! Learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!

The APC is a simple noisemaker circuit that is famous for its simplicity, elegance, and endless permutations. We’ll provide you with all the components and tools necessary to build this legendary gizmo, and we’ll guide you through the build and help you understand how electronic circuits work. 

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Past workshop
Sep 23 - 30, 2017

Objective Functions: Creating Images with Neural Networks

How are advances in artificial intelligence changing aesthetics? What are new kinds of images we can create today, that we could never create before?  In this two-part workshop we will study neural networks, and how algorithms originally designed to allow computers to recognize the objects in photographs have been repurposed to instead create new images.

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Past workshop
Sep 19 - 26, 2017

TouchDesigner Introductory Workshop

TouchDesigner is a visual development platform for making interactive 3D art, multi-screen interactive experiences, museum exhibits, data visualizations, architectural projections, live visual performances, and more. For everyone who wants to get a fast track start on working with TouchDesigner, this workshop will provide a good basis to gain an initial understanding on workflow, concepts and techniques while equipping attendees with the knowledge to start creating interactive / generative setups. While the first day will focus on interface and general concepts, the second date will focus on creating an interactive, video based sound generator.

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Past workshop
Jul 25, 2017

Atari Punk Console

Make your own DIY sound synthesizer! Learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!

The APC is a simple noisemaker circuit that is famous for its simplicity, elegance, and endless permutations. We’ll provide you with all the components and tools necessary to build this legendary gizmo, and we’ll guide you through the build and help you understand how electronic circuits work. 

More
Past workshop
Jul 15, 2017

Making Virtual Instruments with foci + loci

Join foci + loci for this year's Vector Festival workshop, where participants will be guided through their creative process using the game software LittleBigPlanet for the Sony Playstation 3. Working collaboratively, workshop participants will learn how to use the various tools and assets within the game to create their own audio visual instruments and prepare them for live performance. 

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Past workshop
Jul 4, 2017

Pocket Sized Radio Transmitter for Installation and Performance

Get started with radio art by learning how to make a battery powered radio transmitter for use in sound installations and performances. Simplify installations with wireless connectivity, or experiment with the sounds of radio interference. 

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Past workshop
Jun 20, 2017

Intro to 3D Printing for Artists

Learn how to use 3D printers safely and creatively in this introductory workshop. Amir Far will introduce some of the powerful capabilities of 3D printing for art making contexts, and give guidance on proper usage and maintenance of 3D printers. Students will learn prepare 3D models to be printed using Cura, and then learn how to set up, use, and clean the 3D printer.

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Past workshop
Jun 17, 2017

Sensing Installations: Interfacing Processing with Arduino

Learn how to create coded animations and video effects that respond to their environments using two ubiquitous and open source coding tools: Processing and Arduino. Tess Sutherland will demonstrate the powerful capabilities of interfacing Arduino and Processing in a variety of examples of interactive art. By the end of the session students will use inputs and outputs to create tangible interactivity in their projects, and leave this workshop with the ability to create a tangible output from their code as well as use real-world inputs to drive their work.

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Past workshop
Jun 10, 2017

Sonic Geography

Join sound artist and sonic adventurer Dan Tapper for an exploration into sound and place. The workshop will focus on delving into the often-overlooked sounds of the world around us through sound walking and field recording exercises.  These exercises and recordings will inform the development of unique and bespoke digital systems and performance instruments allowing participants to perform and manipulate real world sounds through psycho geography, maps and interactive interfaces.

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Past workshop
May 30 - Jun 6, 2017

Intro to Processing for Artists (Series)

Learn the basics of Processing, an indispensable programming tool for artists. Join Tess Sutherland as she teaches the ABC’s of algorithmic drawing and interactive animations. Session 1 will teach the basics of drawing with code. Session 2 will show how to animate code through parameterization, and how to interface the mouse and keyboard with your creations. In both sessions, Tess will show examples of a wide range of artworks made with Processing and identify further resources for students.

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