Workshops

Jan 15 2019 to Jan 22 2019

The Art of Data Sonification

Learn how to turn data into sound! Dan Tapper will teach participants how to apply different data sonification techniques, collect and produce a variety of sonifications, and how to creatively use these sonifications in their own work.

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Jan 24 2019

Interactive Writing with Texture

Calling game developers, writers, poets, translators, graphic novelists, and written word enthusiasts: How do you write for interactivity? In this workshop Jim Munroe will explore the tools available for interactive writing.

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Feb 2 2019

Binary Solo

Discover how binary code works, and take a deeper look at the political implications of using digits to store and transmit messages for people! 

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Feb 5 2019 to Feb 12 2019

Making Art with Electronics

Do you want to learn to make interactive work, sound art, electronic music, kinetic sculptures, robots, wearable technology, and more? Join us to learn the basics of simple circuits, logic gates, and electronic components, developed specifically for artists making art.

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Feb 9 2019 to Feb 16 2019

Building Soft Circuits & Sensors

Join us to learn the basics of sewing with conductive thread, how to build a circuit, and the tools and techniques you can use to start building interactive projects with soft sensors! 

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Feb 26 2019

Atari Punk Console

Want to make your own DIY sound synthesizer? Join us to learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!

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Mar 12 2019 to Mar 19 2019

Intro to 3D Printing for Artists

Do you want to get started with 3D printing? Learn how to make and prepare simple 3D models, perform basic maintenance and troubleshooting, and consider how to approach your own project ideas.

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Mar 23 2019 to Mar 30 2019

Bio-Sonifications: Non-Human Collaborations

Collaborate sonically with the non-human organisms around you and learn how to build a Nanotopian MIDI Bio-sonification Module. Listen to the sounds of the organisms around you (such as your plants!), how it responds to your presence, and see how it really feels!

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Apr 6 2019 to Apr 13 2019

Lightning in a Bottle: Mixed Reality Animation

In this advanced workshop with Nick Fox-Gieg, learn how to use 6DoF ("six degrees of freedom") controllers – wands you can move in 3D space – to integrate volumetric drawing and modeling experiments into game engines and 3D animation packages.

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Apr 9 2019 to Apr 16 2019

Scavenge, Fold, Manipulate: Sampling the Ghost in the Machine

Tasman Richardson will teach the methods for seeking, capturing and sorting glitches from CRT rescanning, Atari voltage manipulation, and cross wiring video to audio channels for applications in installation art, live visualizations, audio/video compositions, and more.

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Apr 20 2019

Javascript DigiPet

Join us for an introduction to javascript datatypes and methods. In this workshop participants will learn how to use javascript intervals to create a digital pet that eats and digest food, gives compliments, tells jokes, and occasionally catches food poisoning. How long can your keep yours alive?

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Past workshop
Jun 5 - 12, 2018

Scavenge, Fold, Manipulate: Sampling the Ghost in the Machine

Tasman Richardson presents a beginner’s guide to forming abstract expressions with various analog glitches in this two day workshop. Using examples from his personal practice, Tasman will explain his concept of The New Flesh, and teach participants his methods for seeking, capturing and sorting glitches from CRT rescanning, Atari voltage manipulation, and cross wiring video to audio channels for applications in installation art, live visualizations, audio/video compositions, and more.

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Past workshop
May 19, 2018

Atari Punk Console

Make your own DIY sound synthesizer! Learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!

The APC is a simple noisemaker circuit that is famous for its simplicity, elegance, and endless permutations. We’ll provide you with all the components and tools necessary to build this legendary gizmo, and we’ll guide you through the build and help you understand how electronic circuits work. 

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Past workshop
Apr 24 - May 1, 2018

Intro to Arduino for Artists

Dive in to the world of creative coding, circuit construction, sensors and actuators. Whether you are interested in robotics, sound, light art, or just plain old tinkering, these workshops are a great place to develop your artistic ideas. Arduino is an open source microcontroller and programming environment designed for use by artists, designers, and hobbyists. Over two sessions, Tess Sutherland will teach participants how to use this little device as the brain in their interactive creative projects. 

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Past workshop
Apr 10 - 17, 2018

Intro to Electronics for Artists

Learning the basics of electronics is vital for anyone looking to create interactive or new media work. This workshop, geared to artists, is for those new in electronics, or for those who need a refresher. You will learn the basics of electricity starting with Ohm’s Law and work your way up to building simple digital circuits with CMOS chips, transistors and LEDs. You will learn how to interface these circuits with motors, sensors and other devices.  

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Past workshop
Nov 25, 2017

Light, Performance and the Stage: Projection Mapping for Theatre

This course will invite actors to collaborate with workshop participants to design an assigned scene, which will feature projection mapping as both a narrative device and set design technique. The class will be divided into groups of two projection mappers and one or two actors. Each group will be given the script for a 5-10 minute scene from familiar classic and contemporary theatre, and will spend the class negotiating, designing, building and finally showcasing their scene for the class and invited guests by projecting the light-set onto plinths, boxes and movable walls on stage.

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Past workshop
Nov 14 - 21, 2017

Intro to Processing for Artists

Learn the basics of Processing, an indispensable programming tool for artists. Join Tess Sutherland as she teaches the ABC’s of algorithmic drawing and interactive animations. Session 1 will teach the basics of drawing with code. Session 2 will show how to animate code through parameterization, and how to interface the mouse and keyboard with your creations. In both sessions, Tess will show examples of a wide range of artworks made with Processing and identify further resources for students.

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Past workshop
Nov 11, 2017

Projection Mapping for Artists

This workshop is intended for artists interested in working with videos and projections for art installations of any size. We will go over the fundamentals of projection mapping like projector types, lumens and perspective, as well as introducing the group to Isadora (theatre VJ software, node-based) great for composing multiple videos and mapping them to 2D and 3D surfaces. We will also discuss conceptual development, best practices, live-event optimization, and free online resources for footage.

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Past workshop
Nov 7, 2017

Intro to Op Amps and Analog Electronics

In this workshop we'll learn the basics of op amps, (including why they are called "op-amps"!) You'll learn how to deal with their special power supply requirements, learn about some of the more common op-amp circuit configurations, learn about adding gain and offset to signals, and be introduced to using an oscilloscope to visualize analog voltages.

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Past workshop
Oct 21, 2017

From Dust to Deep Learning: an Intro to Generative Poetry

Join digital-poet David Jhave Johnston to trace a few histories of computational poetry, speculate on future poetry, and learn how to produce generative poetry.

The workshop is open to all, no specific skills required. The workshop will allow each to explore at a level appropriate to their experience: poets with no prior experience with coding, coders with no prior experience writing poetry, and everyone in between.

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