Workshops

Oct 16 2018

Intro to Op Amps & Analog Electronics

In this workshop, Rob Cruickshank will teach the basics of Op Amps, from how to deal with their special power supply requirements, the more common circuit configurations, to using an oscilloscope to visualize analog voltages. 

   

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Oct 23 2018

Atari Punk Console

Want to make your own DIY sound synthesizer? Join us to learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!

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Oct 30 2018 to Nov 6 2018

Drawing with Code

Join Tess Sutherland as she teaches the ABC’s of algorithmic drawing and interactive animations using Processing, a very friendly programming environment built for artists and designers.

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Nov 3 2018

Bluetooth Sonification with GeneraBLE

Create generative art from ambient Bluetooth signals with a Raspberry Pi 3! Learn the steps to install an open source GeneraBLE software and ZynAddSubFX synth, which turn your Pi into a hackable and extensible generative art platform.

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Nov 10 2018 to Nov 17 2018

Intro to Unity for Artists

Want to create games, VR experiences, animations, and interactive installations? This workshop will teach you how to work with the powerful and uniquitous game engine Unity, and how to incorporate new coding techniques into your own art practice.

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Nov 13 2018 to Nov 20 2018

Intro to Pure Data

Learn the Basics of Pure Data (Pd), a free Open Source environment specifically designed for artists, musicians and other creators. Learn how to make simple reactive video artworks, and how to connect your pieces to the real world by connecting Pure Data to an Arduino.

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Dec 4 2018 to Dec 11 2018

The Art of Data Sonification

Learn how to turn data into sound! Dan Tapper will teach participants how to apply different data sonification techniques, collect and produce a variety of sonifications, and how to creatively use these sonifications in their own work.

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Past workshop
Sep 18 - 25, 2018

Intro to Electronics for Artists

Are you interested in creating interactive, new media work or simply need a refresher on electronics? Join Gerald Grison for a two-part introductory workshop on the basics of electronic arts. 

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Past workshop
Aug 9, 2018

Optosonics Workshop

Join Vienna-based artists noid and Klaus Filip for a free hands-on lecture and workshop about the history and technology of optical sound.

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Past workshop
Jul 14, 2018

Intro to Reality Capture for Virtual Places

This is an introductory workshop to the concepts, techniques and production pipelines involved in the creation of alternative virtual places (AR/VR) through the capturing and transformation of reality. The principles and basic techniques of photogrammetry, photorealistic texturing, volumetric video and theory of spatial audio capture will be covered, and an overview on how to quickly bring them all together into a game engine in order to build virtual spaces (AR/VR). A basic knowledge of 3D asset production, image processing and game engine development (Unity) are recommended.

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Past workshop
Jul 3 - 21, 2018

Large Scale Projection Mapping with TouchDesigner

Organised as a 3 part workshop, this series will introduce participants already familiar with the TouchDesigner interface to standard techniques of projection mapping and give everyone the chance to apply the acquired knowledge at the Big on Bloor Festival by throwing some light onto the façade of the Kent School. While the first session will be an introduction to all the tools available in TouchDesigner for mapping surfaces and buildings, the second part of the workshop will be spent in teams exploring and developing ideas for the final night.

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Past workshop
Jun 5 - 12, 2018

Scavenge, Fold, Manipulate: Sampling the Ghost in the Machine

Tasman Richardson presents a beginner’s guide to forming abstract expressions with various analog glitches in this two day workshop. Using examples from his personal practice, Tasman will explain his concept of The New Flesh, and teach participants his methods for seeking, capturing and sorting glitches from CRT rescanning, Atari voltage manipulation, and cross wiring video to audio channels for applications in installation art, live visualizations, audio/video compositions, and more.

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Past workshop
May 19, 2018

Atari Punk Console

Make your own DIY sound synthesizer! Learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!

The APC is a simple noisemaker circuit that is famous for its simplicity, elegance, and endless permutations. We’ll provide you with all the components and tools necessary to build this legendary gizmo, and we’ll guide you through the build and help you understand how electronic circuits work. 

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Past workshop
Apr 24 - May 1, 2018

Intro to Arduino for Artists

Dive in to the world of creative coding, circuit construction, sensors and actuators. Whether you are interested in robotics, sound, light art, or just plain old tinkering, these workshops are a great place to develop your artistic ideas. Arduino is an open source microcontroller and programming environment designed for use by artists, designers, and hobbyists. Over two sessions, Tess Sutherland will teach participants how to use this little device as the brain in their interactive creative projects. 

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Past workshop
Apr 10 - 17, 2018

Intro to Electronics for Artists

Learning the basics of electronics is vital for anyone looking to create interactive or new media work. This workshop, geared to artists, is for those new in electronics, or for those who need a refresher. You will learn the basics of electricity starting with Ohm’s Law and work your way up to building simple digital circuits with CMOS chips, transistors and LEDs. You will learn how to interface these circuits with motors, sensors and other devices.  

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Past workshop
Nov 25, 2017

Light, Performance and the Stage: Projection Mapping for Theatre

This course will invite actors to collaborate with workshop participants to design an assigned scene, which will feature projection mapping as both a narrative device and set design technique. The class will be divided into groups of two projection mappers and one or two actors. Each group will be given the script for a 5-10 minute scene from familiar classic and contemporary theatre, and will spend the class negotiating, designing, building and finally showcasing their scene for the class and invited guests by projecting the light-set onto plinths, boxes and movable walls on stage.

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