Workshops

Oct 2 2018

Bluetooth Sonification with GeneraBLE

Create generative art from ambient Bluetooth signals with a Raspberry Pi 3! Learn the steps to install an open source GeneraBLE software and ZynAddSubFX synth, which turn your Pi into a hackable and extensible generative art platform.

More
Oct 16 2018

Intro to Op Amps & Analog Electronics

In this workshop, Rob Cruickshank will teach the basics of Op Amps, from how to deal with their special power supply requirements, the more common circuit configurations, to using an oscilloscope to visualize analog voltages. 

   

More
Oct 23 2018

Atari Punk Console

Want to make your own DIY sound synthesizer? Join us to learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!

More
Oct 30 2018 to Nov 6 2018

Drawing with Code

Join Tess Sutherland as she teaches the ABC’s of algorithmic drawing and interactive animations using Processing, a very friendly programming environment built for artists and designers.

More
Nov 10 2018 to Nov 17 2018

Intro to Unity for Artists

Want to create games, VR experiences, animations, and interactive installations? This workshop will teach you how to work with the powerful and uniquitous game engine Unity, and how to incorporate new coding techniques into your own art practice.

More
Nov 13 2018 to Nov 20 2018

Intro to Pure Data

Learn the Basics of Pure Data (Pd), a free Open Source environment specifically designed for artists, musicians and other creators. Learn how to make simple reactive video artworks, and how to connect your pieces to the real world by connecting Pure Data to an Arduino.

More
Dec 4 2018 to Dec 11 2018

The Art of Data Sonification

Learn how to turn data into sound! Dan Tapper will teach participants how to apply different data sonification techniques, collect and produce a variety of sonifications, and how to creatively use these sonifications in their own work.

More
Past workshop
May 16 - 17, 2016

Intro to Arduino for Artists

In this two part series participants will be introduced to creative coding, circuit construction, sensors and actuators. Whether you are interested in robotics, sound, light art, or just plain old tinkering, these workshops are a great place to develop your artistic ideas.

More
Past workshop
May 15, 2016

RGB Textiles: Creating Animated Fabric through Colour Vibration

Join Philippe Blanchard to create costumes that light up and animate under a computerized light show. Participants will explore Philippe’s new media installation practice, experimenting with the interaction of light on coloured dyes and pigments. Designing costumes out of fabric, printed-paper and other pliable materials, participants will learn firsthand how colorimetry and colour perception work to create the illusion of movement. 

More
Past workshop
Apr 21 - 28, 2016

Large Scale Light Art (Series)

Back by popular demand! Learn how to control robotic lights, theatrical dimmer units and addressable RGB LEDs!  Participants will explore different ways of controlling sample lighting units (provided) using Arduino, Processing, and openFrameworks, and will consider ways that a small breadboard circuit can be scaled up to a large artwork. We will have samples of many different types of lighting fixtures to control, and discuss ways that you can create your own lighting fixtures. 

More
Past workshop
Apr 9, 2016

Make an Atari Punk Console!

Make your own DIY sound synthesizer! Learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!

The APC is a simple noisemaker circuit that is famous for its simplicity, elegance, and endless permutations. We’ll provide you with all the components and tools necessary to build this legendary gizmo, and we’ll guide you through the build and help you understand how electronic circuits work. 

More
Past workshop
Mar 26, 2016

Drone Flight Techniques for Artists

Explore flight pattern methods for gathering visuals using a drone. Artist Laura Millard will help you identify ways to get the types of shots you need for your projects. 

In this workshop, participants will review the aesthetics of flight-based drone art, learn basic drone flight safety, and learn a number of drone flight techniques in both indoor and outdoor settings. Advanced techniques will be demonstrated by the instructors. The workshop includes both discussion and hands-on drone flight in small groups. 

More
Past workshop
Mar 3 - 17, 2016

Intro to Arduino for Artists (Series)

In this series participants will be introduced to creative coding, circuit construction, sensors and actuators. Whether you are interested in robotics, sound, light art, or just plain old tinkering, these workshops are a great place to develop your artistic ideas.

More
Past workshop
Feb 25, 2016

Interactive Installations in Max 7 (Series): Detecting Movement With Real-Time Video

One of the most essential techniques when creating an interactive work is determining when a user is present to engage with the piece. In this workshop, you will learn how to use a webcam to detect a participant in an interactive installation, using the webcam feed as input to initiate interactive events.

More
Past workshop
Feb 20, 2016

Intro to 3D Scanning!

In this workshop, participants will follow the workflow of 3D scanning an object, manipulating the model, and exporting files. Participants will work with the NextEngine 3D scanner and Autodesk 123Design. 

The workshop will focus on creating files for 3D printing. You are welcome to register for Intro to 3D Printing! and learn to print your files in the afternoon.

More
Past workshop
Feb 20, 2016

Intro to 3D Printing!

In this workshop, participants will learn the workflow of 3D printing an object from digital files. Steps include manipulating the model, exporting files, and printing the object on IA's Ultimaker 2 printers. You will learn to prepare files for 3D printing using Autodesk123Design. 

The workshop will focus on printing two kinds of objects. These include:

- an object from a 3D scan, and, 

- an object designed entirely in 3D modelling software (Autodesk 123Design or Rhino). 

More

Pages