Workshops

Jan 15 2019 to Jan 22 2019

The Art of Data Sonification

Learn how to turn data into sound! Dan Tapper will teach participants how to apply different data sonification techniques, collect and produce a variety of sonifications, and how to creatively use these sonifications in their own work.

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Jan 24 2019

Interactive Writing with Texture

Calling game developers, writers, poets, translators, graphic novelists, and written word enthusiasts: How do you write for interactivity? In this workshop Jim Munroe will explore the tools available for interactive writing.

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Feb 2 2019

Binary Solo

Discover how binary code works, and take a deeper look at the political implications of using digits to store and transmit messages for people! 

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Feb 5 2019 to Feb 12 2019

Making Art with Electronics

Do you want to learn to make interactive work, sound art, electronic music, kinetic sculptures, robots, wearable technology, and more? Join us to learn the basics of simple circuits, logic gates, and electronic components, developed specifically for artists making art.

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Feb 9 2019 to Feb 16 2019

Building Soft Circuits & Sensors

Join us to learn the basics of sewing with conductive thread, how to build a circuit, and the tools and techniques you can use to start building interactive projects with soft sensors! 

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Feb 26 2019

Atari Punk Console

Want to make your own DIY sound synthesizer? Join us to learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!

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Mar 12 2019 to Mar 19 2019

Intro to 3D Printing for Artists

Do you want to get started with 3D printing? Learn how to make and prepare simple 3D models, perform basic maintenance and troubleshooting, and consider how to approach your own project ideas.

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Mar 23 2019 to Mar 30 2019

Bio-Sonifications: Non-Human Collaborations

Collaborate sonically with the non-human organisms around you and learn how to build a Nanotopian MIDI Bio-sonification Module. Listen to the sounds of the organisms around you (such as your plants!), how it responds to your presence, and see how it really feels!

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Apr 6 2019 to Apr 13 2019

Lightning in a Bottle: Mixed Reality Animation

In this advanced workshop with Nick Fox-Gieg, learn how to use 6DoF ("six degrees of freedom") controllers – wands you can move in 3D space – to integrate volumetric drawing and modeling experiments into game engines and 3D animation packages.

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Apr 9 2019 to Apr 16 2019

Scavenge, Fold, Manipulate: Sampling the Ghost in the Machine

Tasman Richardson will teach the methods for seeking, capturing and sorting glitches from CRT rescanning, Atari voltage manipulation, and cross wiring video to audio channels for applications in installation art, live visualizations, audio/video compositions, and more.

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Apr 20 2019

Javascript DigiPet

Join us for an introduction to javascript datatypes and methods. In this workshop participants will learn how to use javascript intervals to create a digital pet that eats and digest food, gives compliments, tells jokes, and occasionally catches food poisoning. How long can your keep yours alive?

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Past workshop
Jun 10, 2017

Sonic Geography

Join sound artist and sonic adventurer Dan Tapper for an exploration into sound and place. The workshop will focus on delving into the often-overlooked sounds of the world around us through sound walking and field recording exercises.  These exercises and recordings will inform the development of unique and bespoke digital systems and performance instruments allowing participants to perform and manipulate real world sounds through psycho geography, maps and interactive interfaces.

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Past workshop
May 30 - Jun 6, 2017

Intro to Processing for Artists (Series)

Learn the basics of Processing, an indispensable programming tool for artists. Join Tess Sutherland as she teaches the ABC’s of algorithmic drawing and interactive animations. Session 1 will teach the basics of drawing with code. Session 2 will show how to animate code through parameterization, and how to interface the mouse and keyboard with your creations. In both sessions, Tess will show examples of a wide range of artworks made with Processing and identify further resources for students.

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Past workshop
May 16 - 23, 2017

Intro to Electronics for Artists (Series)

Learning the basics of electronics is vital for anyone looking to create interactive or new media work. This workshop, geared to artists, is for those new in electronics, or for those who need a refresher. You will learn the basics of electricity starting with Ohm’s Law and work your way up to building simple digital circuits with CMOS chips, transistors and LEDs. You will learn how to interface these circuits with motors, sensors and other devices.  

Dates: Tuesday May 16 and 23

Time: 7-10pm

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Past workshop
May 13, 2017

Solution Culture: Hydroponics for Creative Practice

Emerging artist and environmental steward Paul Chartrand will lead participants through an introductory course to hydroponics and creating customized soil-less gardening systems for artistic and expressive applications. Using recycled materials, each participant will be guided through the construction of a simple mechanism that can both aerate and pump water to plants. Participants will also be introduced to essential supplies and local suppliers for building on knowledge acquired in the workshop and completing a hydroponic system on a larger scale.

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Past workshop
Apr 29 - May 6, 2017

Exploring Fiber as Installation: Techniques and Materials

This two part workshop intensive will provide a survey of textile and fiber materials and techniques, including water soluble fabrics, combining specific techniques with experimental approaches to making. 

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Past workshop
Apr 18 - May 2, 2017

Interactive Installations in Max 7 (series): Intro to Max 7

This is the first in a three-part workshop series on Max 7 taking place at InterAccess during April: 18 (Intro to Max 7), April 25 (Fundamentals for Audio Projects), and May 2 (Detecting Movement with Real-Time Video). Sign up for the full series, or select one or two workshops to support your creative practice.

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Past workshop
Apr 11, 2017

Machinima: Video Games as Found Footage

Learn some techniques for creating your own Machinima artworks with Clint Enns! Machinima is a genre of cinema in which video game footage is used to create movies or moving image art. Clint will lead a discussion on Machinima in experimental found footage practices, and show a diverse range of strategies and works. 

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Past workshop
Mar 25, 2017

Sonic Geography

Join sound artist and sonic adventurer Dan Tapper for an exploration into sound and place. The workshop will focus on delving into the often-overlooked sounds of the world around us through sound walking and field recording exercises. 

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Past workshop
Mar 5, 2017

Heavy Lifting, Light Machining

Have you ever wanted to attach something to your motor? Or use gears? This workshop is an introduction to basic mechanics and basic machining. Learn how to operate the mill and the lathe for making a motor coupling and shaft keyway, for a bore fitted gear. **New Date!**

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