Workshops

Oct 19 2019

Drawing with Code using p5.js

Join us for an introduction to generative art and the fundamentals of p5.js, a programming language developed for artists to simplify drawing with code, with instructor Adam Herst.

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Oct 26 2019

Virtual Brush Strokes

Dive into virtual and augmented reality and learn to draw in 3D space using Tilt Brush with multimedia artist Casey Koyczan. Presented as part of imagineNATIVE Film + Media Arts Festival.

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Oct 29 2019

Arduino Mozzi Synthesizer

Robertson Holt will teach participants how to build a low-resolution electronic synthesizer with oscillators, delay, reverb, FM synthesis, and sample manipulation. Join us to make spooky sounds with Arduino to celebrate Halloween!

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Nov 2 2019

Basic Electronics, the Body and Squishy Futures

Lee Wilkins will teach you how to build basic circuits and switches. This exploratory workshop serves as a departure point for considering how cybernetics, materials, and the future of electronics will unfold.

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Nov 9 2019

3D Scanning of Built Environments

Are you curious to capture a glimpse of the world through the eyes of a laser scanner? Codrin Talaba will provide an overview of 3D scanning spaces at different scales: from rooms to buildings to streetscapes. 

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Nov 16 2019

Making Things With Light

Let’s take a look at how light behaves, and explore different sources of light that can be used in artworks. Rob Cruickshank will contemplate the physics of light. Is it a wave? A particle? Or both? What is the difference between reflection and refraction? What is colour, and how do we see it? 

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Nov 23 2019 to Nov 30 2019

Drawing Out Urban Interfaces — Experimental Reading Group

Technology transforms how people live, as well as their attitudes, instincts, personas, and psyches, all of which comprise human subjectivity. This experimental workshop lead by Simon Rabyniuk will bring together artists, designers, and technologists to read, discuss and explore present-day issues related to technology and the city. 

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Dec 7 2019 to Dec 14 2019

Intro to Robotics

Build a robot friend who can follow you around and navigate your home without bumping into things! Tess Sutherland will introduce you to soldering, circuitry, Arduino programming, and basic robotics ideas – including anthropomorphism and behaviour creation. 

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Past workshop
Sep 18 - 25, 2018

Intro to Electronics for Artists

Are you interested in creating interactive, new media work or simply need a refresher on electronics? Join Gerald Grison for a two-part introductory workshop on the basics of electronic arts. 

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Past workshop
Aug 9, 2018

Optosonics Workshop

Join Vienna-based artists noid and Klaus Filip for a free hands-on lecture and workshop about the history and technology of optical sound.

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Past workshop
Jul 14, 2018

Intro to Reality Capture for Virtual Places

This is an introductory workshop to the concepts, techniques and production pipelines involved in the creation of alternative virtual places (AR/VR) through the capturing and transformation of reality. The principles and basic techniques of photogrammetry, photorealistic texturing, volumetric video and theory of spatial audio capture will be covered, and an overview on how to quickly bring them all together into a game engine in order to build virtual spaces (AR/VR). A basic knowledge of 3D asset production, image processing and game engine development (Unity) are recommended.

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Past workshop
Jul 3 - 21, 2018

Large Scale Projection Mapping with TouchDesigner

Organised as a 3 part workshop, this series will introduce participants already familiar with the TouchDesigner interface to standard techniques of projection mapping and give everyone the chance to apply the acquired knowledge at the Big on Bloor Festival by throwing some light onto the façade of the Kent School. While the first session will be an introduction to all the tools available in TouchDesigner for mapping surfaces and buildings, the second part of the workshop will be spent in teams exploring and developing ideas for the final night.

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Past workshop
Jun 5 - 12, 2018

Scavenge, Fold, Manipulate: Sampling the Ghost in the Machine

Tasman Richardson presents a beginner’s guide to forming abstract expressions with various analog glitches in this two day workshop. Using examples from his personal practice, Tasman will explain his concept of The New Flesh, and teach participants his methods for seeking, capturing and sorting glitches from CRT rescanning, Atari voltage manipulation, and cross wiring video to audio channels for applications in installation art, live visualizations, audio/video compositions, and more.

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Past workshop
May 19, 2018

Atari Punk Console

Make your own DIY sound synthesizer! Learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!

The APC is a simple noisemaker circuit that is famous for its simplicity, elegance, and endless permutations. We’ll provide you with all the components and tools necessary to build this legendary gizmo, and we’ll guide you through the build and help you understand how electronic circuits work. 

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Past workshop
Apr 24 - May 1, 2018

Intro to Arduino for Artists

Dive in to the world of creative coding, circuit construction, sensors and actuators. Whether you are interested in robotics, sound, light art, or just plain old tinkering, these workshops are a great place to develop your artistic ideas. Arduino is an open source microcontroller and programming environment designed for use by artists, designers, and hobbyists. Over two sessions, Tess Sutherland will teach participants how to use this little device as the brain in their interactive creative projects. 

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Past workshop
Apr 10 - 17, 2018

Intro to Electronics for Artists

Learning the basics of electronics is vital for anyone looking to create interactive or new media work. This workshop, geared to artists, is for those new in electronics, or for those who need a refresher. You will learn the basics of electricity starting with Ohm’s Law and work your way up to building simple digital circuits with CMOS chips, transistors and LEDs. You will learn how to interface these circuits with motors, sensors and other devices.  

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Past workshop
Nov 25, 2017

Light, Performance and the Stage: Projection Mapping for Theatre

This course will invite actors to collaborate with workshop participants to design an assigned scene, which will feature projection mapping as both a narrative device and set design technique. The class will be divided into groups of two projection mappers and one or two actors. Each group will be given the script for a 5-10 minute scene from familiar classic and contemporary theatre, and will spend the class negotiating, designing, building and finally showcasing their scene for the class and invited guests by projecting the light-set onto plinths, boxes and movable walls on stage.

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