Mar 26, 2019
Want to make your own DIY sound synthesizer? Join us to learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!
Mar 23 - 30, 2019
Collaborate sonically with the non-human organisms around you and learn how to build a Nanotopian MIDI Bio-sonification Module. Listen to the sounds of the organisms around you (such as your plants!), how it responds to your presence, and see how it really feels!
Mar 12 - 19, 2019
Do you want to get started with 3D printing? Learn how to make and prepare simple 3D models, perform basic maintenance and troubleshooting, and consider how to approach your own project ideas.
Feb 7, 2019
Calling game developers, writers, poets, translators, graphic novelists, and written word enthusiasts: How do you write for interactivity? In this workshop Jim Munroe will explore the tools available for interactive writing.
Feb 5 - 12, 2019
Do you want to learn to make interactive work, sound art, electronic music, kinetic sculptures, robots, wearable technology, and more? Join us to learn the basics of simple circuits, logic gates, and electronic components, developed specifically for artists making art.
Feb 2, 2019
Discover how binary code works, and take a deeper look at the political implications of using digits to store and transmit messages for people!
Jan 15 - 22, 2019
Learn how to turn data into sound! Dan Tapper will teach participants how to apply different data sonification techniques, collect and produce a variety of sonifications, and how to creatively use these sonifications in their own work.
Nov 13 - 20, 2018
Learn the Basics of Pure Data (Pd), a free Open Source environment specifically designed for artists, musicians and other creators. Learn how to make simple reactive video artworks, and how to connect your pieces to the real world by connecting Pure Data to an Arduino.
Nov 10 - 17, 2018
Want to create games, VR experiences, animations, and interactive installations? This workshop will teach you how to work with the powerful and ubiquitous game engine Unity, and how to incorporate new coding techniques into your own art practice.