Nov 15, 2016
In this workshop, Dustin Wilson will introduce Delta City; a procedurally generated digital construct and model control structure for housing post-singularity consciousness. Following the presentation, we will continue the conversation as we use the Unity3D game design engine in an attempt to build autonomous simulated universes.
Nov 8, 2016
Learn to synthesize sounds and compose music using the Nintendo Game Boy.
Nov 5, 2016
Learn to hack an analog guitar pedal and control its effects with an Arduino microcontroller and ultrasonic sensor.
Nov 1, 2016
This workshop will provide the opportunity for participants to work with a number of naturally inspired algorithms, they will then be guided through how to develop and artistically re-purpose these simple systems creating intricate and individually unique generative works of art.
Oct 23, 2016
In this workshop, you’ll get an introduction to Bela, a platform for ultra-low latency audio and sensor processing. You’ll get to know Bela, become familiar with what’s involved in real-time digital signal processing, and discover how to use Pure Data with Bela to control sensors and make sounds.
Oct 20 - 27, 2016
This two part course will be part lecture part workshop on neural networks and other techniques for making images with code.
Oct 15, 2016
This is an introductory, yet in depth workshop the process of 3D Scanning and Printing.
Oct 11 - 25, 2016
In this three-part series, participants will be introduced to creative coding, circuit construction, sensors and actuators. Whether you are interested in robotics, sound, light art, or just plain old tinkering, these workshops are a great place to develop your artistic ideas and build working prototypes.
Oct 8, 2016
Why shoot, render and upload videos when you can use code to animate shapes and text ON YOUR WEBPAGE? This workshop provides an introductory run through of the famous Three.js graphical library and if there is time--other popular libraries that coders work with.