Nov 5 - 19, 2015
In this series participants will be introduced to creative coding, circuit construction, sensors and actuators. Whether you are interested in robotics, sound, light art, or just plain old tinkering, these workshops are a great palce to develop your artistic ideas.
Nov 3 - 17, 2015
Raspberry Pi 2 is a powerful mini-computer used in many interactive works. Using the RPi2, you will learn to write code in Python, scrape data from common web sources, and use sensors and actuators with the board.
Oct 24 - 25, 2015
Learning the basics of electronics is vital for anyone looking to create interactive or new media work. This workshop, geared to artists, is for those new in electronics, or for those who need a refresher. You will learn the basics of electricity starting with Ohm’s Law and work your way up to building simple digital circuits with CMOS chips, transistors and LEDs. You will learn how to interface these circuits with motors, sensors and other devices. Fear not: math will be kept to a minimum in this workshop.
Oct 23, 2015
Ever wanted your own psychedelic selfie station? Learn how to make one using an in-browser tool to post-process a webcam stream and see your creations come to life.
Oct 20 - 27, 2015
In this workshop series, participants will follow the workflow of 3D scanning an object, manipulating the model, exporting the files and printing the object on a 3D printer. Participants will work with the NextEngine 3D scanner and Ultimaker 2 printers. What would Warhol make?
Oct 10, 2015
Learn how to use Muse, a wearable brain-sensing device developed by InteraXon, to create mind-controlled artworks. Import data into Arduino, Processing or MaxMSP to drive visualizations, make things move, illuminate, and more! You do not need to have a Muse brain-sensing device to participate. We will have them available for use throughout the workshop.
Oct 6 - 13, 2015
Learn how to control robotic lights, theatrical dimmer units and addressable RGB LEDs! Participants will explore different ways of controlling sample lighting units (provided) using Arduino, Processing, and openFrameworks, and will consider ways that a small breadboard circuit can be scaled up to a large artwork. We will have samples of many different types of lighting fixtures to control, and discuss ways that you can create your own lighting fixtures.
Sep 22, 2015
Participants will learn to make videogame controllers out of traditional crafting methods and the Makey Makey, a device that interfaces with computers to register alternative controls. This workshop is in association with the emerging artist exhibition There Should Be Gardens in the gallery space from September 2 - 26, 2015.
Sep 15, 2015
In this workshop participants will explore the possibilities of interactive fiction by writing multi-linear stories and personal choose-your-own-adventure videogames in Twine, software for creating hypertext-based videogames. This workshop is in association with the emerging artist exhibition There Should Be Gardens in the gallery space from September 2 - 26, 2015.