Jul 30, 2015
Make your own DIY sound synthesizer! Learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console! In collaboration with Maker Festival.
Jul 27, 2015
In this workshop you will learn how to scan an object using the NextEngine 3D scanner, work with the NextEngine software, modify the model and export it for 3D printing. This event is a Satellite Event of Maker Festival. All participants will receive a Member rate ($45) for this workshop.
Jun 30, 2015
Rhinoceros is a powerful 3D modelling software that can be used for many applications. In this introductory workshop you will learn to navigate Rhino 5 and create 3D models that can be exported for printing.
Rhino can create, edit, analyze, document, render, animate, and translateNURBS* curves, surfaces, and solids, point clouds, and polygon meshes. There are no limits on complexity, degree, or size beyond those of your hardware.
Special features include:
Jun 25, 2015
signalJam~ is an event for live coding audio compositions for users of Max MSP or Pure Data. This event is all about play, experimentation and improvisation. This is not a workshop, rather it is a creative play space for all levels of skill!
This event is pay-what-you-can, with a suggested donation of $10. To track enrollment, please register ahead of time.
Rules of signalJam~:
Because of the open nature of this live coding session, we need to set some perimeters to ensure that it is fun and accessible for everyone.
Jun 23, 2015
Have you still not used a 3D printer yet? We've got two new Ultimaker 2 3D printers and a NextEngine 3D scanner in the studio, so you should learn to 3D model so you can 3D print. In this workshop you will be introduced to 3D modelling using 123D software, and learn the design rules for 3D printing, how to prepare your files, choose filaments, and set up the 3D printer to print (you'll print, too!).
What to Bring:
Jun 11 - 18, 2015
This is an exciting time for electronically produced sounds because the lines between instrument, environment, gesture, and performance are all mixing into a pumping aural cocktail. In these workshops you will learn basic approaches and techniques used to create interactive and generative sonic experiences. This is ideal for participants looking to create interactive audio installations or learn some nifty tricks to enhance their audio performances with technology.
Part 1: Introduction to Max For Live and MSP
May 28, 2015
Custom electronics allows you to create unique interfaces and experiences for your interactive installations. Learn how to approach electronics projects from a graphical flow programming approach. Connect switches and sensors to Audio and Video, or control output like LED's based off of audio and video events!
Materials: We'll loan you an Arduino for the workshop, which you're welcome to purchase at the end of the workshop if you like.
May 16, 2015
In this full-day workshop you will learn to use Bluetooth and Arduino (in the form of the LightBlue Bean) as well as various body sensors to create generative designs through collaborative performance. You will get your feet wet with writing Arduino code, reading and managing sensor data, sending wireless messages and interfacing with Processing. You'll learn to think conceptually about the body and its relationship to time, space, and technology.
May 7 - 21, 2015
NOTE: This is a 3-part workshop series taking place across three Thursdays: May 7, May 14, May 21. You are welcome to sign up for one workshop individually or all three.
In this workshop, we will learn the ins and outs of the Max 7 programming environment as well as some universal concepts to most programming languages as well as electronics. To do this, we will learn the basics of manipulating both pre-recorded and live video feeds in real-time!
Introduction to Max 7
Thursday May 7, 7-10pm