Jul 31, 2014
In this session:
In the first workshop of the series, we'll learn the basics of manipulating both pre-recorded and live video feeds in real-time. To get there, we'll use the Max 6 programming environment.
Max 6 is a perfect tool for artists learning to create interactive installations, particularly those which use camera or audio input. It's a graphical approach to programming, in which artists create "patches" by visually connecting objects which represent inputs, outputs and functions, rather than typing out lines of code.
Jul 17, 2014
Quick, Cheap, Fun, and Really, Really Useful.
InterAccess' Summer Sampler workshops are 2-hour mini classes intended for artists and creatives with little or no experience in electronics, microcontrollers, or coding. At just $10 a pop, both of our Summer Sampler Sessions are intended to introduce you to the interactive media tools you need to tackle that ambitious summer project you've been dreaming of.
Jul 3 - 17, 2014
Note: This is a 3-part workshop, taking place on Thursdays July 3, 10, and 17, from 7-10PM. Registering here signs you up for all three workshops.
If you’re interested in learning how to program video games or other interactive digital media, Stencyl -- a freely-available, beginner-friendly 2D game engine -- is an excellent place to start. You’ll learn how to build a game with movement, physics, graphics, and interactivity, and also learn core coding and logic flow concepts that are applicable to almost all programming languages and frameworks.
Jun 12 - 26, 2014
Note: This is a 3-Part Workshop, taking place on Thursdays, June 12, 19, and 26. Registering on this page signs you up for all three workshops automatically.
About the Workshop:
You've just been struck with a bolt of inspiration for a "killer app" that will certainly make you millions on the App Store. Or maybe you have an idea for an interactive art project that will use a customized downloadable app. Now, if only you could implement your genius idea...
Apr 24 - 28, 2014
InterAccess Thursday, 24 April 2014 from 7:00 PM to 10:00 PM (EDT) Toronto, ON
Apr 17, 2014
In the first of two motor workshops, we'll deal with simple motors that don't require complicated circuits to control them: DC motors and AC motors. We'll start by explaining how motors work, how to select the right kind of motor to do the job, and finally, how to mechanically connect the motor to whatever it is you want to move.
Then we'll get our hands dirty, trying out some different motors and mechanical components like gears, cams and couplings.
Apr 12 - 13, 2014
NOTE: This is a two-part workshop, taking place on Saturday, April 12th and Sunday, April 13th, from 12-5 PM both days. Registering here signs you up for both classes.
About the workshop:
In the first afternoon, we'll introduce you to a powerful, open-source visual programming environment called Pure Data. To learn the ropes, you'll make an interactive, sound-responsive video in a single afternoon.
Apr 10, 2014
In this workshop, we'll learn how sensors and work, examine different kinds of information they output, and make some simple Arduino-based applications that use that sensor data.
Mar 4 - 18, 2014
NOTE: This is a 3-part workshop, taking place on TUESDAYS March 4, March 11, & March 18th, from 7-10PM each night. Registering here will includes you in all three sessions. We've changed the date of this workshop since we originally posted it, so be sure you don't have the old dates in your calendar. We're definitely running this on Tuesday nights now!