Workshops

Oct 18 2020

Democratizing Mushroom Cultivation: Fungal Bio-Materials

Get introduced to the fantastic potential of mycelium for collaboration and experimentation at the intersection of art and science. 

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Oct 24 2020

Microbial Life in Mud

In this hands-on online workshop, participants will create sculptures that use mud as a medium in order to explore the life within it and our connections to it. 

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Oct 28 2020

Intro to Sound Synthesis in Max/MSP

This workshop led by Jessica Ekomane will give an introduction to elementary skills for working with sound synthesis in the music programming software Max, in the context of experimental electronic music performance and sound art.

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Nov 5 2020

Live Coding in Supercollider

Joanne Armitage will show participants how to get started making music with code in SuperCollider, a powerful open-source platform for audio synthesis and algorithmic composition.

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Nov 7 2020 to Nov 14 2020

Parametric Thinking with Images

In this workshop, we will learn how to transform images into designs and patterns, or abstract them into 3D forms using Grasshopper3D. 

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Nov 10 2020 to Nov 12 2020

Immersive Audio: Experimental Sound Design in Unity3D

Join us to explore how to build adaptive and sonic environments using Unity3D, FMOD, and Ableton’s Max for Live. 

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Nov 17 2020 to Nov 19 2020

Generating Images with Shaders

Learn how to make algorithmic images and animations with GLSL shaders. 

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Nov 24 2020 to Nov 26 2020

Create a Discord Bot!

Together we will explore the wonderful world of online communities and learn how to use code to customize your own bot in Discord servers. 

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Past workshop
Sep 22, 2015

Handcrafted Videogame Controllers

Participants will learn to make videogame controllers out of traditional crafting methods and the Makey Makey, a device that interfaces with computers to register alternative controls. This workshop is in association with the emerging artist exhibition There Should Be Gardens in the gallery space from September 2 - 26, 2015.

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Past workshop
Sep 15, 2015

Interactive Text Games in Twine

In this workshop participants will explore the possibilities of interactive fiction by writing multi-linear stories and personal choose-your-own-adventure videogames in Twine, software for creating hypertext-based videogames. This workshop is in association with the emerging artist exhibition There Should Be Gardens in the gallery space from September 2 - 26, 2015.

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Past workshop
Sep 10 - 24, 2015

The Drone Project

Drones have a complex image, not least due to the fissure between drones as surveillance and weapons, and drones as recreation and art. The Drone Project at InterAccess will engage drones of the latter category—small quadcopters—as tools of creative investigation. This may include using drones to make art, using drones as art, and using drones as the subject of art. 

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Past workshop
Sep 8, 2015

signalJam~

signalJam~ is an event for live coding audio compositions for users of Max MSP or Pure Data. This event is all about play, experimentation and improvisation. This is not a workshop, rather it is a creative play space for all levels of skill.

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Past workshop
Aug 25, 2015

Surface-mount Soldering

Surface-mount is the new black. Learn about component package sizes, footprints, soldering techniques and how to troubleshoot hand-soldered surface-mount boards. In this workshop participants will assemble the SoundSpark board by SenseBridge, using a variety of surface-mount soldering tools and techniques.  This is a rare chance to learn a highly sought after skill in a group setting!

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Past workshop
Aug 8 - 9, 2015

Intro to Electronics For Artists

Learning the basics of electronics is vital for anyone looking to create interactive or new media work.  This workshop, geared to artists, is for those new in electronics, or for those who need a refresher.  Keeping math at a minimum, you will learn the basics of electricity starting with Ohm’s Law, and work your way up to building simple digital circuits with CMOS chips, transistors and LEDs.  You will learn how to interface these circuits with motors, sensors and other devices.  Fear not: math will be kept to a minimum in this workshop.

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Past workshop
Jul 30, 2015

Atari Punk Console

Make your own DIY sound synthesizer! Learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console! In collaboration with Maker Festival.

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Past workshop
Jul 27, 2015

3D Scanning

In this workshop you will learn how to scan an object using the NextEngine 3D scanner, work with the NextEngine software, modify the model and export it for 3D printing.  This event is a Satellite Event of Maker Festival.  All participants will receive a Member rate ($45) for this workshop.

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Past workshop
Jun 30, 2015

Intro to Rhino 5

Rhinoceros is a powerful 3D modelling software that can be used for many applications.  In this introductory workshop you will learn to navigate Rhino 5 and create 3D models that can be exported for printing. 

 

From Rhino3d.com: 

Rhino can create, edit, analyze, document, render, animate, and translateNURBS* curves, surfaces, and solids, point clouds, and polygon meshes. There are no limits on complexity, degree, or size beyond those of your hardware.

Special features include:

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