Workshops
Past workshop
Oct 5 - 12, 2017
Biomedia: Caring for Home-Grown Cultures
Learn to make biological media at home and start growing cultures of attractive and intelligent slime mold (a.k.a Physarum Polycephalum). Sarah Choukah will introduce slime mold's amazing potential for collaboration at the intersection of art, science and technology.
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Past workshop
Sep 23 - 30, 2017
Objective Functions: Creating Images with Neural Networks
In this two-part workshop, we will study neural networks, and how algorithms originally designed to allow computers to recognize the objects in photographs have been repurposed to instead create new images.
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Past workshop
Sep 19 - 26, 2017
TouchDesigner Introductory Workshop
For everyone who wants to get a fast track start on working with TouchDesigner, this workshop will provide a good basis to gain an initial understanding on workflow, concepts and techniques while equipping attendees with the knowledge to start creating interactive/generative setups.
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Past workshop
Jul 25, 2017
Atari Punk Console
Make your own DIY sound synthesizer! Learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!
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Past workshop
Jul 15, 2017
Making Virtual Instruments with foci + loci
Working collaboratively, workshop participants will learn how to use the various tools and assets within the game LittleBigPlanet for the Sony Playstation 3 to create their own audio visual instruments and prepare them for live performance.
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Past workshop
Jul 4, 2017
Pocket Sized Radio Transmitter for Installation and Performance
In this workshop, we will utilize soldering and circuitry skills to build a miniature radio transmitter modelled after the famous schematic of radio artist and theorist Tetsuo Kogawa.
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Past workshop
Jun 20, 2017
Intro to 3D Printing for Artists
Students will learn how to prepare 3D models to be printed using Cura, and then learn how to set up, use, and clean the 3D printer.
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Past workshop
Jun 17, 2017
Sensing Installations: Interfacing Processing with Arduino
Learn how to create coded animations and video effects that respond to their environments using two ubiquitous and open-source coding tools: Processing and Arduino.
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Past workshop
Jun 10, 2017
Sonic Geography
Join sound artist and sonic adventurer Dan Tapper for an exploration into sound and place.