Workshops

Jun 2 2020 to Jun 3 2020

Immersive World-Building

Jawa El Khash will teach the history, basic hardware, and process of world-building in virtual reality in a two-part online workshop. 

More
Jun 9 2020 to Jun 11 2020

Getting Started with TouchDesigner

This workshop will provide an introduction to workflows and techniques for creating real-time visuals and form a foundation of knowledge to enable one to continue exploring and learning TouchDesigner.

More
Past workshop
Sep 18, 2014

Introduction to Video Glitch Processes

Glitch art is the aestheticization/celebration of errors in digital or analogue technology, produced either by corrupting digital code/data or by physically manipulating electronic devices. 

Datamoshing, also know as Compression Artifacting, is a video editing technique that falls under the category of Glitch Art. The process involves the creation of intentional glitches that blur the borders between video frames, causing images to bleed into each other rather than having one cut cleanly to another.

Specifically, in this workshop we'll hear:

More
Past workshop
Sep 4, 2014

Turn Anything Into An Interactive Controller: MaKey MaKey Workshop with Pearl Chen

Have you ever wanted to take one of your projects beyond a mouse and keyboard? With the MaKey MaKey, it’s easy to augment any existing desktop software or web app with real world objects to create new user experiences.

Join in on this 3-hour, hands-on workshop to explore what you can do with physical computing. Use a real banana to enhance a banana throwing game. Use real water to enhance a swimming tutorial app. Use tilt sensors to add physical exercising to any software program. Wherever your imagination takes you.

More
Past workshop
Aug 23, 2014

Summer Sampler Series: Processing Quick Class

Quick, Cheap, Fun, and Really, Really Useful.

InterAccess' Summer Sampler workshops are 2-hour mini classes intended for artists and creatives with little or no experience in electronics, microcontrollers, or coding. At just $10 a pop, both of our Summer Sampler Sessions are intended to introduce you to the interactive media tools you need to tackle that ambitious summer project you've been dreaming of.

In the Processing Quick Class, you'll learn the basics of creative coding, using the Processing language.

From Processing.org:

More
Past workshop
Aug 14, 2014

Creating Interactive Art Installations, Part 3: Interactive Video

IN THIS SESSION:

In the final workshop of this series, we will learn how to detect user presence and interaction. We'll use a webcam as an input to trigger events, and explore a number of different techniques that allow your project to "see" people around them and respond accordingly.

More
Past workshop
Aug 7, 2014

Creating Interactive Art Installations, Part 2: Introduction to Interactive Audio

IN THIS SESSION:

In this second workshop in the series, we will get familiar with the basics of digital audio and how to use live audio to make sound reactive work!

More
Past workshop
Jul 31, 2014

Creating Interactive Art Installations, Part 1: Introduction to Max 6

In this session:

In the first workshop of the series, we'll learn the basics of manipulating both pre-recorded and live video feeds in real-time. To get there, we'll use the Max 6 programming environment. 

Max 6 is a perfect tool for artists learning to create interactive installations, particularly those which use camera or audio input. It's a graphical approach to programming, in which artists create "patches" by visually connecting objects which represent inputs, outputs and functions, rather than typing out lines of code.

More
Past workshop
Jul 17, 2014

Summer Sampler Series: Arduino Quick Class

Quick, Cheap, Fun, and Really, Really Useful.

InterAccess' Summer Sampler workshops are 2-hour mini classes intended for artists and creatives with little or no experience in electronics, microcontrollers, or coding. At just $10 a pop, both of our Summer Sampler Sessions are intended to introduce you to the interactive media tools you need to tackle that ambitious summer project you've been dreaming of.

More
Past workshop
Jul 3 - 17, 2014

Learn to Program Video Games with Stencyl

Note: This is a 3-part workshop, taking place on Thursdays July 3, 10, and 17, from 7-10PM. Registering here signs you up for all three workshops.

If you’re interested in learning how to program video games or other interactive digital media, Stencyl -- a freely-available, beginner-friendly 2D game engine -- is an excellent place to start. You’ll learn how to build a game with movement, physics, graphics, and interactivity, and also learn core coding and logic flow concepts that are applicable to almost all programming languages and frameworks.

More
Past workshop
Jun 12 - 26, 2014

Create iOS & OSX Apps with Cocoa and Objective-C

Note: This is a 3-Part Workshop, taking place on Thursdays, June 12, 19, and 26. Registering on this page signs you up for all three workshops automatically.

About the Workshop:
You've just been struck with a bolt of inspiration for a "killer app" that will certainly make you millions on the App Store. Or maybe you have an idea for an interactive art project that will use a customized downloadable app. Now, if only you could implement your genius idea...  

More

Pages