Workshops

Jul 27 2019

Build Your Own Psychogeographic Noise Synth!

SOLD OUT -- In this hands on workshop, you will learn how to build your own experimental noise synthesizer - the Fort Processor! All the necessary components in kit format will be provided, as well as guidance to build your device from scratch. 

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Past workshop
Jun 18 - Jul 2, 2013

Intro to Raspberry Pi! A 3-part workshop

What is this Raspberry Pi I keep hearing about?

The Raspberry Pi is a credit-card sized computer. It’s remarkably powerful and versatile, and is probably going to become an essential tool for new media artists and makers.

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Past workshop
Jun 18, 2013

Raspberry Pi pt. 1: Booting Up Pi

Students can take the workshops individually if they're already a bit familiar with the Pi, or can't make all three sessions.

 

PART 1: BOOTING UP RASPBERRY PI FOR THE FIRST TIME

 

What is this Raspberry Pi I keep hearing about?

The Raspberry Pi is a credit-card sized computer. It’s remarkably powerful and versatile, and is probably going to become an essential tool for new media artists and makers.

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Past workshop
Jun 13 - 27, 2013

The Ultimate Intro to Arduino Workshop Series. 3 Parts!

NOTE: This is a 3-part workshop, taking place on Thursdays June 13th, 20th, & 27th.

If you've seen a piece of interactive, robotic, or electronic art recently that made you say "How'd they do that?" there's a pretty good chance that the answer is: "Arduino." This tool is proving to be endlessly versatile as it inspires growing numbers of artists, hobbyists, and makers to take on interactive projects.

From Arduino.cc:

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Past workshop
Jun 6, 2013

Retro-Death Telegraphy: Part of the 2013 Subtle Technologies Festival

NOTE: You can only register for this workshop from the Subtle Technologies EventBrite Page! Click here and scroll down to the ticket option that says "Pre-Festival Workshop". Sorry for the runaround.

 

…an experimental laboratory for the construction of equipment to test theories of communication with the Unknown

We have actually touched the borderland where matter and force seem to merge into one another, the shadowy realm between the Known and the Unknown which for me has always had peculiar temptations.

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Past workshop
Jun 1, 2013

Sound Art in Pure Data


In our second Pure Data workshop, we'll apply what we picked up in the first session to sound: recording it, playing it back and making it do strange and unpredictable things. We'll explore effects like delays and distortion, we'll speed sound up, slow it down and make it go backwards, and we'll think about it musically, building a basic sequencer.
 
EXTRA INFO:

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Past workshop
May 30, 2013

Glitch: Embracing the Mistake

Glitch art

Glitch art is an amorphous term - a canopy who's tenants slip under and out of. These terms can be expanded to include much more than might immediately come to mind. This is because at their core they're simply a loose link to a key concept: the interest in the ‘mistake’” - Nick Briz

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Past workshop
May 25, 2013

Interactive Video in Pure Data

About the workshop: 

In one afternoon, you'll learn how to make interactive, sound-responsive video using a totally free visual programming environment called Pure Data.

Pure Data, also known as Pd, is an open source graphical programming environment. It is frequently used by artists and musicians to create custom digital sythesizers, images that respond to sound and other inputs, or to interface with hardware such as Arduino and midi keyboards.

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Past workshop
May 11, 2013

Electronics Fabrication

Getting your project working in the lab is only the first step! We’ll show you how to build it to survive, and to look good while doing it. Topics include:

How to solder.
How to choose appropriate wire and cable for your project, and techniques for wiring, including splicing and cable management.
How to use materials such as heat-shrink tubing to make your project safer and more reliable.
How to work with printed circuit boards-installing AND removing components, and how to mount the board itself.

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Past workshop
Apr 24, 2013

Intro to Computer Vision with OpenFrameworks

openFrameworks is a C++ toolkit designed by a global community of media artists, with an emphasis on real time interaction. openFrameworks provides tools for accessing and connecting different types of devices, software, hardware, and media. openFrameworks has been used for everything from crowd-scale interactive installations, to live visuals, generative music, and conceptual art.

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