Workshops

Sep 14 2019

Heavy Lifting, Light Machining

Get an introduction to the basic principles of machining with Naomi Dodds. Learn how to operate a milling machine and metal lathe to create a motor coupling with a shaft keyway. 

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Sep 21 2019 to Sep 22 2019

Art Writing & Criticism in the Digital Age

In this two-day workshop, Sky Goodden will discuss the tools and strategies required to navigate the publishing field successfully, and will focus on the professional and practical realities of working in art writing, journalism, and criticism. Presented in collaboration with Critical Distance Centre for Curators (CDCC).

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Sep 28 2019 to Oct 3 2019

Live Vjing with Resolume

Discover infinite possibilities of Resolume Arena with Ilze Briede [Kavi] and learn how to run your own live visual show using the software, projectors, sound, and midi devices. The workshop will finish with an opportunity to showcase your work at a live music venue. 

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Oct 8 2019

Arduino Mozzi Synthesizer

Robertson Holt will teach participants how to build a low-resolution electronic synthesizer with oscillators, delay, reverb, FM synthesis, and sample manipulation.

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Oct 12 2019

Staining for Microscopy

Join us for an in-depth workshop with visual artist and scientist Raddah Chaddah on how to mount stains and natural dyes made from saffron, beets, and blue-green algae, and prepare them for photography using the InterAccess microscopes.

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Oct 19 2019

Drawing with Code using p5.js

Join us for an introduction to generative art and the fundamentals of p5.js, a programming language developed for artists to simplify drawing with code, with instructor Adam Herst.

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Oct 26 2019

Virtual Brush Strokes

Dive into virtual and augmented reality and learn to draw in 3D space using Tilt Brush with multimedia artist Casey Koyczan. Presented as part of imagineNATIVE Film + Media Arts Festival.

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Nov 2 2019

Basic Electronics, the Body and Squishy Futures

Lee Wilkins will teach you how to build basic circuits and switches. This exploratory workshop serves as a departure point for considering how cybernetics, materials, and the future of electronics will unfold.

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Nov 9 2019

3D Scanning of Built Environments

Are you curious to capture a glimpse of the world through the eyes of a laser scanner? Codrin Talaba will provide an overview of 3D scanning spaces at different scales: from rooms to buildings to streetscapes. 

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Nov 16 2019

Making Things With Light

Let’s take a look at how light behaves, and explore different sources of light that can be used in artworks. Rob Cruickshank will contemplate the physics of light. Is it a wave? A particle? Or both? What is the difference between reflection and refraction? What is colour, and how do we see it? 

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Nov 23 2019 to Nov 30 2019

Drawing Out Urban Interfaces — Experimental Reading Group

Technology transforms how people live, as well as their attitudes, instincts, personas, and psyches, all of which comprise human subjectivity. This experimental workshop lead by Simon Rabyniuk will bring together artists, designers, and technologists to read, discuss and explore present-day issues related to technology and the city. 

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Dec 7 2019 to Dec 14 2019

Intro to Robotics

Build a robot friend who can follow you around and navigate your home without bumping into things! Tess Sutherland will introduce you to soldering, circuitry, Arduino programming, and basic robotics ideas – including anthropomorphism and behaviour creation. 

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Past workshop
Nov 10 - 17, 2018

Intro to Unity for Artists

Want to create games, VR experiences, animations, and interactive installations? This workshop will teach you how to work with the powerful and ubiquitous game engine Unity, and how to incorporate new coding techniques into your own art practice.

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Past workshop
Nov 3, 2018

Bluetooth Sonification with GeneraBLE

Create generative art from ambient Bluetooth signals with a Raspberry Pi 3! Learn the steps to install an open source GeneraBLE software and ZynAddSubFX synth, which turn your Pi into a hackable and extensible generative art platform.

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Past workshop
Oct 30 - Nov 6, 2018

Drawing with Code

Join Tess Sutherland as she teaches the ABC’s of algorithmic drawing and interactive animations using Processing, a very friendly programming environment built for artists and designers.

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Past workshop
Oct 23, 2018

Atari Punk Console

Want to make your own DIY sound synthesizer? Join us to learn about the 555 chip, practice your soldering and circuit building skills, and make some old school sounds with the Atari Punk Console!

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Past workshop
Sep 18 - 25, 2018

Intro to Electronics for Artists

Are you interested in creating interactive, new media work or simply need a refresher on electronics? Join Gerald Grison for a two-part introductory workshop on the basics of electronic arts. 

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Past workshop
Aug 9, 2018

Optosonics Workshop

Join Vienna-based artists noid and Klaus Filip for a free hands-on lecture and workshop about the history and technology of optical sound.

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Past workshop
Jul 14, 2018

Intro to Reality Capture for Virtual Places

This is an introductory workshop to the concepts, techniques and production pipelines involved in the creation of alternative virtual places (AR/VR) through the capturing and transformation of reality. The principles and basic techniques of photogrammetry, photorealistic texturing, volumetric video and theory of spatial audio capture will be covered, and an overview on how to quickly bring them all together into a game engine in order to build virtual spaces (AR/VR). A basic knowledge of 3D asset production, image processing and game engine development (Unity) are recommended.

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Past workshop
Jul 3 - 21, 2018

Large Scale Projection Mapping with TouchDesigner

Organised as a 3 part workshop, this series will introduce participants already familiar with the TouchDesigner interface to standard techniques of projection mapping and give everyone the chance to apply the acquired knowledge at the Big on Bloor Festival by throwing some light onto the façade of the Kent School. While the first session will be an introduction to all the tools available in TouchDesigner for mapping surfaces and buildings, the second part of the workshop will be spent in teams exploring and developing ideas for the final night.

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Past workshop
Jun 5 - 12, 2018

Scavenge, Fold, Manipulate: Sampling the Ghost in the Machine

Tasman Richardson presents a beginner’s guide to forming abstract expressions with various analog glitches in this two day workshop. Using examples from his personal practice, Tasman will explain his concept of The New Flesh, and teach participants his methods for seeking, capturing and sorting glitches from CRT rescanning, Atari voltage manipulation, and cross wiring video to audio channels for applications in installation art, live visualizations, audio/video compositions, and more.

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