Artist-Astronaut
Curated by Field Office
Artist-Astronaut is an installation in which the audience-participants are guided on a time-travel trip into the year 2050 where they recall their careers as artist-astronauts. This project defies the notion that space exploration is a purely scientific endeavour and integrates the notion of culture as a necessary function of humanity, whether on Earth or in an expanded space community. The artist-astronaut takes on the role of cultural mediator, cataloguing and communicating artists' perspectives on potential artist involvement in space exploration.
The Artist-Astronaut installation is designed as a matrix – an enclosed, rectangular space where the walls are painted with black-light-sensitive markings, creating an immersive holodeck environment. Participants will be asked to sign up for a Future Mission session with the artist. During this time they will become artist-astronauts on a mission in space taking place a few decades into the future. Because each mission will differ depending on the dynamics of the audience-participants, this highly participatory experience also documents the various ways in which artists can (and will) create a new culture of space activity.
Debra Solomon is based in Amsterdam and is a lecturer for the MFA program at the Dutch Art Institute in Enchede, Netherlands.
Artist-Astronaut is part of SOURCE, an exhibition of media art installations as part of the 2003 Images Festival.
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Past exhibition
Jul 18, 2024
VF24 | deu(s ex) machina Showcase
Our five gamemakers in residence have been hard at work making games exploring how technology has enriched/hindered pursuits for sexual intimacy and self-understanding; come join us in celebration, and play some games.
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Past exhibition
Jul 12 - 19, 2024
VF24 | Resonant Futures
The intersection of ecology and technology is explored through new media artworks focused on disintegration, decomposition, and obsolete technology.
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Past exhibition
Apr 24 - May 11, 2024
+1-home―Nada El-Omari and Sonya Mwambu
+1-home is custom-made to InterAccess’s immersive projection environment as a two-player interactive experience, developed with the support of InterAccess’s inaugural IA 360º Artists-in-Residence program.