
Impedance: Games & Resistance
InterAccess presents Impedance, an exhibition featuring works by Molleindustria w/ Jim Munroe, Alex Myers, Kent Sheely, Lucas Pope, Soha El-Sabaawi, Martin Le Chevallier, Gordan Savicic, RuneStorm, Andy Campbell & Mez Breeze, and Oscar Raby.
Molleindustria w/ Jim Munroe, Unmanned, 2012, installation view
Videogames are increasingly becoming tools to address contemporary politics and act as forms of resistance. As catalysts for critical conversations surrounding a broad variety of issues, game artists produce works that critique real world issues as much as they reflect on the medium of digital games. Addressing the politics of surveillance, warfare, mass media and propaganda, privacy, and mass-mediated violence, the works in this exhibition challenge you to engage with difficult issues by interacting with experimental games, interactive installations, text adventures, art games, a VR documentary, and game mods. The issues and questions raised by the works in this exhibition are ubiquitous in the contemporary world. Among others, they concern social justice, inefficient and overbearing control apparatuses, the saturation of public spaces with locked and proprietary networks, torture, and the trauma of terrorism and warfare.
Alex Myers, Winning, 2013, installation view
But despite the seriousness of these issues, it is important to note that these artworks develop playful approaches to the negotiation of difficult subjects – approaches that expand conventional ideas of videogames, that require you to reflect on sinister topics through playful experimentation, and that subvert videogaming conventions in order to elevate the form beyond simple entertainment. It is equally important to note that the ‘challenge’ that these works pose to the viewer should be taken literally: don’t hesitate to pick up a controller or mouse and explore what this exhibition has to offer in digital narratives, conceptual art, and critical commentary.
Oscar Raby, Assent, 2013, installation view
This exhibition is a co-presentation with Vector Game + Art Convergence, a festival dedicated to showcasing contemporary game based artworks.
Join us for the opening reception on Feb 8th from 4pm-7pm at InterAccess.
More information can be found at www.vectorfestival.org.
Photography by Robin Hamill, 2014
***
RELATED:

VECTOR EVENTS @ INTERACCESS
February 22–23, 2014

Past exhibition
Oct 16 - Nov 28, 2020
Life as we know it―Ananda Gabo & Anastasiya Yatsuk, Keeley Haftner, Robert Hengeveld, Shawn Johnston, Emily Shanahan, and Sultana Zana
A group exhibition curated by Megan MacLaurin exploring the emergence of biomimicry within new media arts practice and the relationship of nonhuman knowledges to place, history, and a more sustainable future.
More

Past exhibition
Jul 16 - Aug 13, 2020
view recent changes―Oscar Alfonso, Simon Fuh, Matt Nish-Lapidus, and Sophia Oppel in collaboration with Hearth
July 16 - August 13, 2020
Co-presented by InterAccess & Hearth
Virtual Exhibition
More

Past exhibition
Jul 16 - Aug 13, 2020
Online is the new IRL―Curated by Katie Micak and Martin Zeilinger
July 16 - August 13, 2020
Virtual Exhibition