Drawing with Code
Join Tess Sutherland as she teaches the ABC’s of algorithmic drawing and interactive animations using Processing, a very friendly programming environment built for artists and designers. Session 1 will teach the basics of drawing with code. Session 2 will show how to animate code through parameterization, and how to interface the mouse and keyboard with your creations. In both sessions, Tess will show examples of a wide range of artworks made with Processing and identify further resources for students. Students will work towards creating a flexible, interactive drawing, and develop the coding skills necessary to step into a wide variety of possibilities in Processing.
Dates: Tuesday October 30 and November 6
Annual Studio or Workshop Pass Discount $90
Regular Price $120
What, if any, prerequisite knowledge should students have? None is necessary-- some coding experience is a plus!
What to Bring: A Laptop with Processing installed. Processing can be installed for free here.
About the Instructor: Tess Sutherland is a graduate of the Ryerson New Media program. She currently works as a New Media Specialist at Ryerson University and a Makerspace Technician and STEAM Educator at the Royal Ontario Museum. She has worked on a variety of interactive installations, including Micah Scott's Forest (commissioned for TIFF Kids digiPlayspace), and BitMorph, a location-based game commissioned by the Ontario Science Centre. You can find her work at tesssutherland.com
Questions? If you have any questions about the workshop or special requirements, please contact us at firstname.lastname@example.org. Cancellation and Rescheduling Policy: We are unable to accommodate attendee cancellations or refunds less than 1 week prior to a workshop or event. InterAccess reserves the right to cancel or reschedule this workshop if necessary.