Workshops

Past workshop
Jun 30, 2015
Intro to Rhino 5
In this introductory workshop you will learn to navigate Rhino 5 and create 3D models that can be exported for printing.
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Past workshop
Jun 25, 2015
signalJam~
signalJam~ is an event for live coding audio compositions for users of Max MSP or Pure Data. This event is all about play, experimentation and improvisation. This is not a workshop, rather it is a creative play space for all levels of skill!
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Past workshop
Jun 23, 2015
3D Modelling for 3D Printing
In this workshop you will be introduced to 3D modelling using 123D software, and learn the design rules for 3D printing, how to prepare your files, choose filaments, and set up the 3D printer to print (you'll print, too!).
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Past workshop
Jun 11 - 18, 2015
Max for Ableton Users
In these workshops, you will learn basic approaches and techniques used to create interactive and generative sonic experiences.
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Past workshop
May 28, 2015
Interfacing Arduino and Max 7
Learn how to approach electronics projects from a graphical flow programming approach. Connect switches and sensors to Audio and Video, or control output like LED's based off of audio and video events!
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Past workshop
May 16, 2015
Wearables and Collaborative Performance
In this workshop, you will learn to use Bluetooth and Arduino (in the form of the LightBlue Bean) as well as various body sensors to create generative designs through collaborative performance.
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Past workshop
May 7 - 21, 2015
Interactive Installations in Max 7: A 3-Part Series
In this workshop, we will learn the ins and outs of the Max 7 programming environment as well as some universal concepts to most programming languages and electronics while learning the basics of manipulating both pre-recorded and live video feeds in real-time!
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Past workshop
Apr 16 - 30, 2015
Arduino for Artists: a 3-Part Series
In the Arduino for Artists series, you will be introduced to creative coding, circuit construction, sensors, actuators and much more.
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Past workshop
Feb 21, 2015
Intro to Interactive Art with Max 7
This workshop will give an overview of how to trigger videos using a camera input. As we go through the process, we'll learn how to navigate the Max 6 interface, and learn very basic approaches to initiating interaction with accessible hardware tools.