Workshops

Oct 26 2024 to Nov 2 2024

Digital Dreamscapes (Series)

Learn collage and world-building techniques using Blender and New Art City to conduct collective and playful storytelling.

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Past workshop
Nov 13, 2014

Creative App Development, Part 3: Intermediate Interface, and Introducing Swift

In this last session of a three-part series, we'll move on from Objective-C to do a little bit of overview and integration of Apple's new Swift programming language. Be the first one of your friends to code in the hip new style! 

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Past workshop
Nov 6, 2014

Creative App Development Part 2: Interface Design for Desktop and iOS

 In just a few lessons, you will pick up the basics of writing and compiling your code in Apple’s development environment, XCode, language basics in Objective-C, and navigating the Cocoa framework.

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Past workshop
Oct 30, 2014

Creative App Development, Part 1: Objective-C and Cocoa fundamentals

 In just a few lessons, you will pick up the basics of writing and compiling your code in Apple’s development environment, XCode, language basics in Objective-C, and navigating the Cocoa framework.

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Past workshop
Oct 18 - 19, 2014

Intro to Electronics with Rob Cruickshank

In this workshop we will cover the basics of electricity, starting with Ohm’s Law, work our way up to building simple digital circuits with CMOS chips, transistors and LEDs, and discuss how to interface these circuits with the ‘real world’ of motors, sensors, and other devices. 

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Past workshop
Sep 25, 2014

Creating Images from Code Using Processing

This workshop focuses on simple techniques for making art based on code. These techniques can be applied to algorithmic art, data visualization, or graphic design.

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Past workshop
Sep 18, 2014

Introduction to Video Glitch Processes

This workshop will include a brief artist talk about glitch and glitch art techniques, an overview and exploration of the software necessary to glitch video, tips on where to source video material and what kinds of material are best to work with, an introduction to various experimental techniques and methods of outputting the files.

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Past workshop
Sep 4, 2014

Turn Anything Into An Interactive Controller: MaKey MaKey Workshop with Pearl Chen

Join in on this 3-hour, hands-on workshop to explore what you can do with physical computing. Use a real banana to enhance a banana throwing game. Use real water to enhance a swimming tutorial app. Use tilt sensors to add physical exercising to any software program. Wherever your imagination takes you.

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Past workshop
Aug 23, 2014

Summer Sampler Series: Processing Quick Class

In the Processing Quick Class, you'll learn the basics of creative coding, using the Processing language.

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Past workshop
Aug 14, 2014

Creating Interactive Art Installations, Part 3: Interactive Video

In the final workshop of this series, we will learn how to detect user presence and interaction. We'll use a webcam as an input to trigger events, and explore a number of different techniques that allow your project to "see" people around them and respond accordingly.

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